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|gnome-taquin
 
|gnome-taquin
|Taquin is a computer version of the 15-puzzle and other sliding puzzles. The
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object of Taquin is to move tiles so that they reach their places, either
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indicated with numbers, or with parts of a great image.
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|https://wiki.gnome.org/Apps/Taquin/
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|gnome-tetravex
 
|gnome-tetravex
|Tetravex is a simple puzzle where pieces must be positioned so that the
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same numbers are touching each other. Your game is timed, these times are
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stored in a system-wide scoreboard.
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|https://wiki.gnome.org/Apps/Tetravex
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|gnomebreakout
 
|gnomebreakout
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|gnubg
 
|gnubg
|GNU Backgammon (gnubg) is for playing and analysing backgammon
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positions, games and matches. It's based on a neural
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network. Though it already plays on a very high level, it's still
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work in progress. You may play GNU Backgammon using the command
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line or a graphical interface (based on GTK+).
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|https://www.gnu.org/software/gnubg/
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|gnubik
 
|gnubik
|The GNUbik program is an interactive, graphical, single player
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puzzle. Yes, this is another implementation of the classic game
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like that invented by Erno Rubik. You have to manipulate the cube
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using the mouse. When each face shows only one colour, the game is
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solved.
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|https://www.gnu.org/software/gnubik/
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|gnuchess
 
|gnuchess
|Gnuchess  plays a  game  of  chess against the user or it    plays against itself.
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Gnuchess is an updated version of the  GNU  chess  playing      program.  It has a simple alpha-numeric board display.
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|https://savannah.gnu.org/projects/chess
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|gnudoku
 
|gnudoku
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|gnugo
 
|gnugo
|This plays a competent beginner's game of Go (the development line has
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achieved a rating of 17 kyu on the No Name Go Server, nngs.cosmic.org 9696),
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and operates both in plain ASCII and using the Go Modem Protocol.
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For a nice graphical interface, cgoban's Go Modem feature can operate as a
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front-end for gnugo (cgoban is available as a port/package).
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|Steve Coltrin<br/>
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spcoltri@code.cs.unm.edu
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|gnujump
 
|gnujump
|GNUjump is a clone of the simple yet addictive game Xjump, adding
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new features like multiplaying, unlimited FPS, smooth floor falling,
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themable graphics, sounds, replays, ...
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The goal in this game is to jump to the next floor trying not to
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fall down. As you go upper in the Falling Tower the floors will
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fall faster. Try to survive longer get upper than anyone. It might
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seem too simple but once you've tried you'll realize how addictive
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this is.
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|http://gnujump.es.gnu.org/index.php/Main_Page
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|gnurobbo
 
|gnurobbo
|GNU Robbo is a free open source reimplementation of LK Avalon's
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Robbo for the Atari XE/XL from the late 1980s. The gameplay of the
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original is faithfully reproduced with a few modifications :-
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* Lives has been removed and suicide replaced with level restart
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* Scoring has been removed: goal is level advancement
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* Bear logic has been enhanced: fixed endlessly spinning bears
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|http://gnurobbo.sourceforge.net/
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|gnurobots
 
|gnurobots
|GNU Robots is a game/diversion where you construct a program for a
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little robot, then set him loose and watch him explore a world on his
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own.  The robot program is written in Scheme, and is implemented using
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GNU Guile.  --from GNU robots README
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|http://www.gnu.org/software/gnurobots/
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|gnushogi
 
|gnushogi

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