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|hexxagon
 
|hexxagon
|Hexxagon is a Ataxx clone. The goal of the game is to conquer as much of the
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board as possible, which is done by capturing the opponent's pieces or by
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cloning your own.
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|http://www.nesqi.se/hexxagon/
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|highmoon
 
|highmoon
|HighMoon is a game similar to "Artillery" or "Worms" -- but it takes place
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in the universe. There is a planet system between two flying saucers.
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The gravitational fields of the planets and moons change inevitably each
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ballistic curve. It is not easy to eliminate an enemy. If you miss it,
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the shoots can change their direction and become dangerous to the attacker.
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HighMoon can be played against a computer or a human opponent in many
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planet systems.
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|http://highmoon.gerdsmeier.net/
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|hinversi
 
|hinversi
|Hinversi is a version of Reversi or Othello, a board game. It was written
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from the beginning thinking on modularity, to ease the process of changing
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and improving the AI engine.
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|http://asturio.gmxhome.de/software/hinversi/i.html
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|hitori
 
|hitori
|Hitori is a small application written to allow one to play the eponymous
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puzzle game, which is similar in theme to more popular puzzles such as Sudoku.
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|https://wiki.gnome.org/Apps/Hitori
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|hllib
 
|hllib
|HLLib is a package library for Half-Life that abstracts several package
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formats and provides a simple interface for all of them.  HLLib is written
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in native C++ but exposes both a C and C++ interfaces which can be used in
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any C or C++ application (additional languages may also use the library with
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standard C imports).  HLLib works natively in both Windows and *nix.  BSP,
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GCF, NCF, PAK, SGA, VPK, WAD, XZP, and ZIP (store/deflate) package formats
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are supported.
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|http://nemesis.thewavelength.net/index.php?p=35
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|holotz-castle
 
|holotz-castle

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