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| |holotz-castle | | |holotz-castle |
− | |Holotz's Castle is a platform game with high dosis of mistery. | + | | |
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− | A great mistery is hidden beyond the walls of Holotz's Castle. Will
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− | you be able to help Ybelle and Ludar to escape alive from the
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− | castle?
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− | Test your dexterity with this tremendously exciting platform game!
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− | |http://web.archive.org/web/20130606213511/http://mainreactor.net/ | + | |
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| |homura | | |homura |
− | |Homura is a launcher that makes it easy to run Windows games/launcher easily on | + | | |
− | FreeBSD by providing the required fixes and workarounds.
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− | The Windows emulation is provided by Wine.
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− | |https://gitlab.com/Alexander88207/Homura | + | |
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| |hoverboard-sdl | | |hoverboard-sdl |
− | |Standalone version of xkcd 1608 "Hoverboard" game originally available | + | | |
− | at http://xkcd.com/1608/
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− | |https://github.com/AMDmi3/hoverboard-sdl | + | |
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| |hs-scroll | | |hs-scroll |
− | |In scroll, you're a bookworm that's stuck on a scroll. You have to dodge | + | | |
− | between words and use spells to make your way down the page as the scroll
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− | is read. Go too slow and you'll get wound up in the scroll and crushed.
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− | |http://joeyh.name/code/scroll/ | + | |
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| |hypatia_engine | | |hypatia_engine |
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| |hyperrogue | | |hyperrogue |
− | |You are a lone adventurer in a strange world, where geometry does | + | | |
− | not work in the expected way. Gather as much treasure as you can
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− | before the nasty monsters get you. Explore several different worlds,
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− | each with its own unique treasures, enemies, and terrain obstacles.
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− | Your quest is to find the legendary treasure, the Orbs of Yendor.
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− | Collect one of them to win! Or just ignore your quest and collect
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− | smaller treasures.
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− | The twist is the unique, unusual geometry of the world: it is one
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− | of just few games which takes place on the hyperbolic plane. Witness
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− | a grid composed of hexagons and heptagons, straight lines which
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− | seem to be parallel, but then they diverge and never cross, triangles
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− | whose angles add up to less than 180 degrees, how extremely unlikely
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− | is it to reach the same place twice, and how the world seems to be
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− | rotated when you do return. All this matters for the gameplay. The
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− | game is inspired by the roguelike genre (although in a very minimalist
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− | way), works of M. C. Escher, and by puzzle games such as Deadly
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− | Rooms of Death.
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− | |http://roguetemple.com/z/hyper/ | + | |
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| !colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top''' | | !colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top''' |