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| |iagno | | |iagno |
− | |Iagno is a computer version of the game Reversi, more popularly called | + | | |
− | Othello. Iagno is a two player strategy game similar to Go.
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− | |https://wiki.gnome.org/Iagno | + | |
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| |icbm3d | | |icbm3d |
− | |ICBM3D ("Inter-Continental Ballistic Missiles, 3D") is a 3D game of defense. | + | | |
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− | Like the original "Missile Command" and its clones, this game places you in
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− | control of Anti-ICBM weapons which you use to destroy an onslaught of
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− | missiles (and other nasties) which are dropping onto your nation.
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− | The game ends when your cities have all been destroyed. You only gain
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− | replacement cities by acheiving certain score thresholds during each attack
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− | (level).
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− | The main difference between this game and Missile Command is that ICBM3D,
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− | as the name suggests, provides a 3D perspective. You take advantage of
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− | X-Window's 3-button mouse to control your firing sight ("cross-hair")
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− | in 3-dimensions, and change your viewpoint.
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− | |http://www.newbreedsoftware.com/icbm3d/ | + | |
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| |icebreaker | | |icebreaker |
− | |IceBreaker is a game similar to Jezzball or Barrack. So, uh, there's a bunch of | + | | |
− | penguins on an iceberg in Antarctica. You have been selected to catch them so
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− | they can be shipped to Finland, where they are essential to a secret plot for
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− | world domination.
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− | In order to trap the penguins, you'll need to break the iceberg into small
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− | chunks. (They're afraid of water, for no apparent reason.) You do this by
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− | melting lines in the ice with Special High-Tech GNU Tools.
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− | If a penguin hits a line in progress, however, it vanishes with a loud noise,
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− | and you lose a life. (Yes, a life. This story is really breaking down, isn't
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− | it? But never fear -- I'll keep going until it's completely dead.)
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− | Once 80% or more of the iceberg is gone, the remaining chunks are small enough
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− | for shipping. Of course, if you manage to get rid of more than that, you'll
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− | save on postage, thus earning you exponential amounts of Geek Cred (a.k.a.
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− | "score").
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− | After you ship off one batch of penguins, it's time to move on to the next.
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− | Each subsequent 'berg will have one more penguin, and you'll have one more
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− | life. This will continue until you lose, or until you exceed level one hundred
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− | or so, which Ain't Gonna Happen.
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− | |http://www.mattdm.org/icebreaker/ | + | |
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| |iceicepenguin | | |iceicepenguin |
− | |Ice Ice Penguin is a remake of an old SEGA Dreamcast game called Chu Chu Rocket. | + | | |
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− | Two to four players try to steer penguins from the safety of the central igloo
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− | to the player's water hole. To do this, each player can place up to three of the
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− | five random direction arrows assigned to him on the gamefield.
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− | Arrows can be chosen using the control cursor in the lower part of the screen,
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− | and be placed on any free field using the field cursor and the action key.
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− | Each arrow will disappear after after a given time (15 seconds by default) and
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− | a new arrow will automagically appear in the control field.
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− | Bears eat penguins (at least in this game). If a bear enter a player's target
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− | area, the player loses up to 15 points (the score cannot become negative)
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− | Special penguins, marked by a colored ring, score 10 points and launch a
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− | 10 second long special event. See below for a list of events.
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− | The game ends when the ice on the right side of the screen has reached
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− | the bottom (after 3 minutes by default)
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− | Winner is the player who gathered the most penguins.
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− | |https://sourceforge.net/projects/iceicepenguin/ | + | |
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| |impossible_mission_puzzle | | |impossible_mission_puzzle |
− | |This is a puzzle from the old C64 Impossible Mission game. | + | | |
− | The idea is to combine the 36 tiles in sets of 4, such that each set
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− | of 4 makes a solid block. Clicking on the tiles on the left toggles
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− | them. A tile can't be turned on if it overlaps with any existing on
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− | tiles. The lone rectangle on the right is the combination of all
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− | the on tiles. Clicking on that is an easy way to turn all tiles off.
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− | | + | |
− | When 4 tiles combine to make a solid block, they vanish. The goal is
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− | to get rid of all the tiles. There is no score or timer. Just do it
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− | for the intellectual exercise.
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− | | + | |
− | |http://www.linuxmotors.com/puzzle | + | |
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| |- | | |- |
| |inform7 | | |inform7 |
− | |Inform7 for FreeBSD is a CLI implementation of the Inform 7 programming | + | | |
− | language and environment by Graham Nelson. Inform is a design system
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− | for interactive fiction (IF) based on natural language.
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− | | + | |
− | |http://www.inform7.com/ | + | |
− | | + | |
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| |instead | | |instead |