Latest revision |
Your text |
Line 4,558: |
Line 4,558: |
| |- | | |- |
| |instead | | |instead |
− | |INSTEAD was designed to interpret the games that are the mix of visual novels, | + | | |
− | text quests and classical 90'ss quests.
| + | | |
− | | + | |
− | |https://instead.syscall.ru/ | + | |
− | | + | |
| |- | | |- |
| |interlogic | | |interlogic |
− | |InterLOGIC is a logic/puzzle game based on an old Amiga game Balls. | + | | |
− | The object of the game is to move a differently colored balls through
| + | | |
− | the maze, connecting it with the other same colored balls.
| + | |
− | | + | |
− | |https://sourceforge.net/projects/interlogic/ | + | |
− | | + | |
| |- | | |- |
| |ioquake3-server | | |ioquake3-server |
− | |This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for | + | | |
− | short) aims to build upon id Software's Quake 3 source code release. The
| + | | |
− | source code was released on August 20, 2005 under the GPL. Since then, we have
| + | |
− | been cleaning up, fixing bugs, and adding features. Our permanent goal is to
| + | |
− | create the open source Quake 3 distribution upon which people base their games
| + | |
− | and projects. We also seek to have the perfect version of the engine for
| + | |
− | playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
| + | |
− | the engine has been ported to many new platforms and has had a slew of new
| + | |
− | features added, along with massive bug extermination.
| + | |
− | | + | |
− | |http://ioquake3.org/ | + | |
− | | + | |
| |- | | |- |
| |ioquake3 | | |ioquake3 |
− | |This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for | + | | |
− | short) aims to build upon id Software's Quake 3 source code release. The
| + | | |
− | source code was released on August 20, 2005 under the GPL. Since then, we have
| + | |
− | been cleaning up, fixing bugs, and adding features. Our permanent goal is to
| + | |
− | create the open source Quake 3 distribution upon which people base their games
| + | |
− | and projects. We also seek to have the perfect version of the engine for
| + | |
− | playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
| + | |
− | the engine has been ported to many new platforms and has had a slew of new
| + | |
− | features added, along with massive bug extermination.
| + | |
− | | + | |
− | |http://ioquake3.org/ | + | |
− | | + | |
| |- | | |- |
| |iortcw | | |iortcw |
− | |Return to Castle Wolfenstein is a military- and occult-themed | + | | |
− | first-person shooter game in a Second World War setting, originally
| + | | |
− | released in 2001. It is a sequel to Wolfenstein 3D.
| + | |
− | | + | |
− | This port contains the iortcw game engines for the single-player
| + | |
− | campaign and multiplayer, based on ioquake3 and the GPL source
| + | |
− | releases of RtCW.
| + | |
− | | + | |
− | Return to Castle Wolfenstein requires non-distributable game data
| + | |
− | files, which you have to install manually (see pkg-message).
| + | |
− | | + | |
− | |https://github.com/iortcw/iortcw | + | |
− | | + | |
| |- | | |- |
| |iourbanterror | | |iourbanterror |
Line 4,620: |
Line 4,582: |
| |- | | |- |
| |iqpuzzle | | |iqpuzzle |
− | |iQPuzzle is a diverting I.Q. challenging pentomino puzzle. Pentominos are used | + | | |
− | as puzzle pieces and more than 300 different board shapes are available, which
| + | | |
− | have to be filled with them.
| + | |
− | | + | |
− | |https://elth0r0.github.io/iqpuzzle/ | + | |
− | | + | |
| |- | | |- |
| |irrlamb | | |irrlamb |
− | |irrlamb is a 3D game that probably involves a lot of physics and | + | | |
− | frustrating gameplay
| + | | |
− | | + | |
− | |https://github.com/jazztickets/irrlamb | + | |
− | | + | |
| |- | | |- |
| |ishido | | |ishido |
− | |A tile game which challenges you to place tiles of six colors and six | + | | |
− | shapes onto a 12x8 grid.
| + | |
− | | + | |
| | | | | |
| |- | | |- |
| |ivan | | |ivan |
− | |Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which | + | | |
− | currently runs in Linux, Windows, and DOS. It features advanced
| + | | |
− | bodypart and material handling, multi-colored lighting and, above
| + | |
− | all, deep gameplay.
| + | |
− | | + | |
− | From developer's website:
| + | |
− | | + | |
− | Fellow adventurer, turn back while you can! For here begins the
| + | |
− | roguelike Iter Vehemens ad Necem, a Violent Road to Death. If you
| + | |
− | choose to travel along it, you will dive into countless exciting
| + | |
− | adventures to gain items of great magic, attain powerful equipment
| + | |
− | made of mysterious materials, bathe in the blessings of mighty gods
| + | |
− | and recruit loyal allies of various shapes and sizes. Unfortunately,
| + | |
− | along the way you will also often be dangerously injured, poisoned,
| + | |
− | catch numerous diseases, lose several limbs and transform into
| + | |
− | manifold different kinds of pitiful creatures in the darkest depths
| + | |
− | of hostile dungeons. And, at the end of the road, you are bound to
| + | |
− | perish in a most gruesome and painful way. Don't say we didn't warn
| + | |
− | you.
| + | |
− | | + | |
− | |http://ivan.sourceforge.net/ | + | |
− | | + | |
| |- | | |- |
| !colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top''' | | !colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top''' |