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| |libshhcards | | |libshhcards |
− | |shhcards is a library for displaying game cards on X11. | + | | |
− | It provides pixmaps for card games, and functions for
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− | using the cards in X11 programs.
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− | |http://shh.thathost.com/pub-unix/#shhcards | + | |
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| |libtmcg | | |libtmcg |
− | |LibTMCG is a C++ library for creating secure and fair online card games. The | + | | |
− | library provides a sort of useful classes, algorithms, and high-level protocols
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− | to support an application programmer in writing such software. The most
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− | remarkable feature is the absence of a trusted third party (TTP), i.e. neither a
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− | central game server nor trusted hardware components are necessary. Thus, with
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− | the present library there is no need for an independent referee, because the
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− | applied protocols provide a basic level of confidentiality and fairness by
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− | itself. Consequently, the library is well-suited for peer-to-peer (P2P)
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− | environments where no TTP is available. Of course, we cannot avoid that
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− | malicious players share information about their private cards, but the protocols
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− | ensure that the shuffle of the deck is performed randomly (presumed that at
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− | least one player is honest) and thus the cards will be distributed uniformly
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− | among the players. Further, no coalition can learn the private cards of a player
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− | against his will (except for trivial conclusions). The corresponding
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− | cryptographic problem, actually called Mental Poker, has been studied since 1979
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− | (Shamir, Rivest, and Adleman) by many authors. LibTMCG provides the first
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− | practical implementation of such protocols.
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− | |https://www.nongnu.org/libtmcg/ | + | |
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| |lightsoff | | |lightsoff |
− | |Turn off the light. | + | | |
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− | |https://wiki.gnome.org/Lightsoff | + | |
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| |lincity-ng | | |lincity-ng |
− | |LinCity-NG is a City Simulation Game. It is a polished and improved | + | | |
− | version of the classic LinCity game. Within the scope of the GoTM project at
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− | happypenguin.org we have created a new iso-3d graphics engine together with a
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− | completely redone and modern gui.
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− | |http://lincity-ng.berlios.de | + | |
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| |lincity | | |lincity |
− | |LinCity is an SVGALIB and X based city/country simulation game for Linux. | + | | |
− | (Solaris 2.5, FreeBSD, HP_UX, AIX and IRIX are ALPHA at this time, but have
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− | been reported to work - sometimes needing a tweak to the Makefile[s].)
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− | You are required to build and maintain a city. You must feed, house,
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− | provide jobs and goods for your residents. You can build a sustainable
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− | economy with the help of renewable energy and recycling, or you can go for
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− | broke and build rockets to escape from a pollution ridden and resource
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− | starved planet, it's up to you. Due to the finite resources available in any
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− | one place, this is not a game that you can leave for long periods of time.
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− | |http://lincity.sourceforge.net/ | + | |
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| |linux-defcon | | |linux-defcon |
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| |linux-doom3-demo | | |linux-doom3-demo |
− | |Science has unlocked the gates to the unknown, and now only one man | + | | |
− | stands between Hell and Earth. A sci-fi horror masterpiece, DOOM 3 is
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− | like nothing you have experienced. Dramatic storyline, pulse-pounding
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− | action, incredible graphics, and revolutionary technology combine to
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− | draw you into the most frightening and gripping first person gaming
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− | experience ever created.
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− | |http://www.doom3.com/ | + | |
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| |linux-doom3 | | |linux-doom3 |
− | |Doom 3 is a sci-fi horror first-person shooter computer game developed by id | + | | |
− | Software and published by Activision. Set in 2145 in the Union Aerospace
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− | Corporation (UAC) research center on Mars, it is a reimagining of the original
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− | Doom, with completely new graphics and game engine.
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− | |http://www.doom3.com/ | + | |
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| |linux-dwarffortress | | |linux-dwarffortress |
− | |Dwarf Fortress is a single-player fantasy game. You can control a dwarven | + | | |
− | outpost or an adventurer in a randomly generated, persistent world.
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− | |http://www.bay12games.com/dwarves/ | + | |
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| |linux-enemyterritory-jaymod | | |linux-enemyterritory-jaymod |
− | |Jaymod is an add-on modification to RTCW: Enemy Territory. | + | | |
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− | The idea for Jaymod came from the main features of Shrubmod. Shrubmod has
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− | long been out of date and unsupported, and with the instability issues that
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− | come with Shrubmod, something had to be done to get a Shrub-like server-side
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− | mod that would provide most of Shrub's features, be stable, and be supported.
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− | This mod has, obviously, outgrown the original objective of being server-side
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− | only. Some of the ideas I wanted to implement could not be done with server
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− | code only, so the decision was made to start working on the client end as
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− | well. I wanted this to be as easy as possible for end users, and now only one
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− | pak needs to be downloaded (on the fly) to be able to play this mod.
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− | |https://jaymod.clanfu.org/ | + | |
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| |linux-enemyterritory-shrub | | |linux-enemyterritory-shrub |
− | |The shrub mod is a server-side mod for Wolfenstein: Enemy Territory. | + | | |
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− | |http://www.planetwolfenstein.com/shrub/ | + | |
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| |linux-enemyterritory-tce | | |linux-enemyterritory-tce |
− | |Based on the popular Quake3 modification, "True Combat", TC:E provides | + | | |
− | a realistic combat simulator set against the backdrop of modern urban
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− | warfare. The player can expect thrilling shootouts, an emphasis on
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− | tactical team play, engaging close quarter fighting and some of the
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− | best weapons of modern warfare. Being accessible to both veteran
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− | players and those new to the world of tactical simulators is only one
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− | of TC:E's many strengths. Map authors can customize weapon load outs,
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− | skins, objectives and even the voice chats for each of their maps.
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− | Key features:
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− | * A full game completely free for download
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− | * Mission-based online multiplayer game
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− | * Soft player class system (assault, recon, sniper)
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− | * Rounds with skill-based "Armament Availability System"
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− | * Voice Communication System designed in collaboration with real SWAT Members
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− | * Iron sight aiming system with ACOG and reflex sights
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− | * Still in development: mission system - future versions will integrate various objectives into the game
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− | |http://www.truecombat.com/intro.php | + | |
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| |linux-enemyterritory | | |linux-enemyterritory |
− | |Wolfenstein: Enemy Territory is a full free multiplayer first person shooter | + | | |
− | game. The game was originally going to be a retail expansion pack for Return
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− | To Castle Wolfenstein but the project was cancelled and the good folks at
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− | Activision decided to give it to us for free!
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− | It's a team game; you will win or fall along with your comrades. The only way
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− | to complete the objectives that lead to victory is by cooperation, with each
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− | player covering their teammates and using their class special abilities in
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− | concert with the others.
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− | The game is unique in that it has moving objectives that makes the gameplay a
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− | lot of fun!
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− | WWW: https://www.splashdamage.com/games/wolfenstein-enemy-territory/
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| |linux-etqw-demo-server | | |linux-etqw-demo-server |