Editing Games

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 6,363: Line 6,363:
  
 
|macopix
 
|macopix
|macopix - Mascot Constructive Pilot for X
+
|
 
+
|
a window sitter program for X11
+
 
+
|http://rosegray.sakura.ne.jp/macopix/index-e.html
+
 
+
 
|-
 
|-
 
|madbomber
 
|madbomber
|"Mad Bomber" is a clone of Activision's classic Atari 2600 console game,
+
|
"Kaboom!," by Larry Kaplan, with spruced-up graphics and sound effects, and
+
|
music
+
 
+
|http://www.newbreedsoftware.com/madbomber/
+
 
+
 
|-
 
|-
 
|maelstrom
 
|maelstrom
|A port of the high resolution, fast action Asteroids-style
+
|
Mac game Maelstrom originally written by Ambrosia Software.
+
|
Unique to this port is a kick-butt network play mode.
+
 
+
|http://slouken.libsdl.org/projects/Maelstrom/
+
 
+
 
|-
 
|-
 
|magiccube4d
 
|magiccube4d
|MagicCube4D is a four-dimensional Rubik's cube. It is an exact analogy in
+
|
four dimensions to the original plastic three dimensional puzzle, but
+
|
with some useful features - such as a "reset" button - which the original
+
puzzle lacked.
+
 
+
|http://www.superliminal.com/cube/cube.htm
+
 
+
 
|-
 
|-
 
|magicmaze
 
|magicmaze
|Magic Maze is a simple and low-tech monster-bashing maze game.
+
|
 
+
|
It was originally inspired by playing Gauntlet II on the Atari ST.
+
 
+
|https://web.archive.org/web/20130902083902/http://magicmaze.rubyforge.org/
+
 
+
 
|-
 
|-
 
|magicor
 
|magicor
Line 6,408: Line 6,387:
 
|-
 
|-
 
|mahjong
 
|mahjong
|This is a set of three programs which provide a networked Mah Jong
+
|
program, together with a computer player. Thus the game can be played by
+
|
four humans, by a human and three computer players, or any other
+
combination. There is a server program, which handles the game. An X
+
client to allow humans to play naturally, and a computer player.
+
|http://mahjong.julianbradfield.org/
+
 
+
 
|-
 
|-
 
|maitretarot
 
|maitretarot
|MaitreTarot is a Tarot card game. Understand a game like freecell or
+
|
poker, nothing to do with astrology. Tarot is rather a French game.
+
|
 
+
This is the server side of the game.
+
 
+
Check the port games/mt_gtk_client for a GTK+ client.
+
 
+
|http://www.nongnu.org/maitretarot/
+
 
+
 
|-
 
|-
 
|manaplus
 
|manaplus
|ManaPlus is a 2D MMORPG client for games running on tmwAthena, evol or
+
|
eathena servers. It fully supports Evol Online, The Mana World and Land Of
+
|
Fire.
+
 
+
|http://www.manaplus.org/
+
 
+
 
|-
 
|-
 
|mancala
 
|mancala
|Implementation of the simple board game called Mancala.  Contains both a user
+
|
unfriendly character based interface, and a nice, user friendly X11 interface.
+
|
Be warned: If you just bother to read the rules, you may get hooked on this!
+
 
+
|https://shh.thathost.com/pub-unix
+
 
+
 
|-
 
|-
 
|mangband
 
|mangband
|MAngband is a free online multiplayer real-time roguelike game,
+
|
derived from the single player game Angband.
+
|
|http://mangband.org/
+
 
+
 
|-
 
|-
 
|mari0
 
|mari0
|Mari0 is a fan-made video game that combines
+
|
the Super Mario Bros and Portal games.
+
|
 
+
I introduces itself with these features:
+
* Complete recreation of SMB
+
* Elements from Portal
+
* Portal gun that shoots portals
+
* 4-player simultaneous coop
+
* Level Editor that was used to create the levels in the game
+
* 33 different hats
+
* Downloadable Mappacks
+
* Game modifiers for extra fun
+
 
+
|https://stabyourself.net/mari0/
+
 
+
 
|-
 
|-
 
|marsnomercy
 
|marsnomercy
Line 6,471: Line 6,415:
 
|-
 
|-
 
|masterserver
 
|masterserver
|LASANGE aims at creating a mostly-automated LAN session administration and
+
|
management system. It will provide game server management (instant deployment
+
|
of game servers) and tournament management in a more advanced and automated
+
way than other systems. It will also consist of basic tools for LAN sessions
+
such as a generic modular Masterserver, IRC bot, etc.
+
 
+
|http://lasange-system.sourceforge.net/
+
 
+
 
|-
 
|-
 
|maxr
 
|maxr
|M.A.X.R. (Mechanized Assault and Exploration Reloaded) is a fanproject
+
|
by the community of MaxTheGame.de. It was founded by MM (Michael
+
|
Monch) around 2006 and became OpenSource at the end of 2007. MAXR
+
is based on the old M.A.X. (Mechanized Assault and Exploration) by
+
Interplay from 1996.
+
|https://www.maxr.org/
+
 
+
 
|-
 
|-
 
|meandmyshadow
 
|meandmyshadow
|Me and My Shadow is a puzzle/platform game written by Luka Horvat.
+
|
The author has given us permission to gpl the game, and develop it
+
|
further. It has an interesting concept and rather unique gameplay.
+
 
+
|https://acmepjz.github.io/meandmyshadow/
+
 
+
 
|-
 
|-
 
|megaglest-data
 
|megaglest-data
Line 6,502: Line 6,431:
 
|-
 
|-
 
|megaglest
 
|megaglest
|MegaGlest is an open source 3D-real-time strategy game, where you control
+
|
the armies of one of seven different factions:  Tech, Magic, Egyptians,
+
|
Indians, Norsemen, Persian or Romans (Beta). The game is setup in one of
+
14 naturally looking settings, which -like the unit models- are crafted
+
with great appreciation for detail. MegaGlest is heavily based on the
+
widely known Glest, which it forked from in early 2010.
+
 
+
|http://megaglest.org/
+
 
+
 
|-
 
|-
 
|megamario
 
|megamario
Line 6,517: Line 6,439:
 
|-
 
|-
 
|memonix
 
|memonix
|Brain teasers, puzzle and memory games for kid's in one pack!
+
|
 
+
|
Memonix is the latest version of a wonderful collection of four
+
brain twisters, including Mosaic, Builder, Pair and Jig-Saw. While
+
being amazingly addictive and fun to play, these games can be used
+
to improve your child's memory, thinking and reaction. Five difficulty
+
levels from normal to obscene plus the timer mean that the challenge
+
will never run away. Joyful music and brightly-colored visuals
+
maximize the excitement from the gameplay.
+
 
+
|https://www.viewizard.com/
+
 
|-
 
|-
 
|meqcc
 
|meqcc
Line 6,534: Line 6,447:
 
|-
 
|-
 
|meritous
 
|meritous
|Far below the surface of the planet is a secret. A place of limitless
+
|
power. Those that seek to control such a utopia will soon bring an
+
|
end to themselves.
+
 
+
Seeking an end to the troubles that plague him, PSI user MERIT
+
journeys into the hallowed Orcus Dome in search of answers.
+
 
+
|http://www.asceai.net/meritous/
+
 
+
 
|-
 
|-
 
|mindfocus
 
|mindfocus
Line 6,553: Line 6,459:
 
|-
 
|-
 
|minecraft-client
 
|minecraft-client
|This is the popular block building game Minecraft.
+
|
 
+
|
|https://minecraft.net/
+
 
+
 
|-
 
|-
 
|minecraft-server
 
|minecraft-server
|This is the dedicated server for the popular block building game Minecraft.
+
|
 
+
|
|http://www.minecraft.net/
+
 
+
 
|-
 
|-
 
|minerbold
 
|minerbold
Line 6,569: Line 6,471:
 
|-
 
|-
 
|minetest
 
|minetest
|Minetest is a near-infinite-world block sandbox game and a game engine,
+
|
inspired by InfiniMiner, Minecraft, and the like.
+
|
 
+
|https://www.minetest.net/
+
 
+
 
|-
 
|-
 
|minetest_game
 
|minetest_game
|The main game for the Minetest game engine.
+
|
 
+
|
|https://www.minetest.net/
+
 
+
 
|-
 
|-
 
|minilens
 
|minilens
|A thousand years into post-apocalyptic Earth, many forms of life
+
|
have gone extinct, including humans. An alien robot series, called
+
|
Minilens, is cleaning up the Earth and collecting the surviving
+
flora for research purposes.
+
 
+
The robots' duty is to destroy all radioactive barrels and to collect
+
all flora.
+
 
+
Aliens forgot that Earth has gravity, therefore Minilens can't jump.
+
 
+
|http://kobuge-games.github.io/minilens/
+
 
+
 
|-
 
|-
 
|mirrormagic
 
|mirrormagic
|This is a nice  little  game with color graphics and sound for your
+
|
Unix system with color X11. You need an 8-Bit color display or better.
+
|
It is not  recommended  on  black&white systems, and maybe not on gray
+
scale systems.
+
It  was  first  released  as "Mirror Magic" in the year 1989 on the
+
Amiga (with ports on other computer systems).
+
 
+
|http://www.artsoft.org/mirrormagic/
+
 
+
 
|-
 
|-
 
|miscom
 
|miscom
|In miscom you must defend cities from missile attack. You do this by
+
|
launching missiles of your own (in a point-and-blast fashion) to
+
destroy the enemy missiles before they land.
+
 
+
Miscom is a curses-based game, so it should work on any terminal.
+
(You'll need 9600 baud or better for it to be playable.) It supports
+
colour and sound.
+
 
+
 
|
 
|
 
|-
 
|-
 
|mkhexgrid
 
|mkhexgrid
|mkhexgrid is a small command-line program which generates hexagonal grids
+
|
of the sort used for strategy games. Hex grids can be created as PNG or
+
|
SVG images, and as PostScript. Virtually every aspect of the output can be
+
be adjusted.from grid line thickness and color, to style and size of hex
+
centers, to the style and position of hex coordinates. mkhexgrid makes it
+
simple to create whatever hex grid you need.
+
 
+
|http://www.nomic.net/~uckelman/mkhexgrid/
+
 
+
 
|-
 
|-
 
|moagg
 
|moagg
|Moagg stands for "Mother of all gravity games".
+
|
In this game you are pilot of a small space ship and have to navigate it
+
|
through different caves by using the thrusters and rotating the ship.
+
But besides gravity there are many other difficulties you have to master.
+
 
+
The game is strongly influenced by some classical cave flyers from
+
the C64 and Amiga era such as "Space Taxi" or "Gravity Force".
+
But Moagg is supposed to be more than just a clone of these games.
+
 
+
|http://moagg.sourceforge.net/
+
 
+
 
|-
 
|-
 
|monkeybubble
 
|monkeybubble
Line 6,646: Line 6,503:
 
|-
 
|-
 
|monster-masher
 
|monster-masher
|Monster Masher is an action game for the Gnome desktop environment.
+
|
The basic idea is that you, as levitation worker gnome, has to clean
+
|
the caves for monsters that want to roll over you. You do the cleaning
+
by mashing the monsters with stone blocks.
+
 
+
|http://people.iola.dk/olau/monster-masher/
+
 
+
 
|-
 
|-
 
|monsterz
 
|monsterz
|Monsterz is a little arcade puzzle game, similar to the famous Bejeweled or
+
|
Zookeeper.
+
|
 
+
The goal of the game is to create rows of similar monsters, either
+
horizontally or vertically. The only allowed move is the swap of two adjacent
+
monsters, on the condition that it creates a row of three or more. When
+
alignments are cleared, pieces fall from the top of the screen to fill the
+
board again. Chain reactions earn you even more points.
+
 
+
This game is mostly about luck, but it remains highly addictive. You have been
+
warned. Currently two modes are available:
+
 
+
* Classic - play against the clock and clear a given number of each monster    type to reach next level.
+
* Puzzle - clear lines of monsters to move pieces around and put together      the puzzle.
+
* Training - play against the clock in a neverending level, chose the timer      difficulty and number of monsters for infinite fun.
+
 
+
|http://sam.zoy.org/monsterz/
+
 
+
 
|-
 
|-
 
|moon-buggy
 
|moon-buggy
|Moon-buggy is a simple character graphics game, where you drive
+
|
some kind of car across the moon's surface.
+
|
Unfortunately there are dangerous craters there.
+
Fortunately your car can jump over them!
+
|http://www.seehuhn.de/comp/moon-buggy
+
 
+
 
|-
 
|-
 
|moonlander
 
|moonlander
|Moon Lander is a 2D game of gravity.  Land your ship on the landing pad.
+
|
Don't go too fast, or you will crash.
+
 
+
 
|
 
|
 
|-
 
|-
 
|moonlight-embedded
 
|moonlight-embedded
|Moonlight Embedded is an open source implementation of NVIDIA's
+
|
GameStream, as used by the NVIDIA Shield.
+
|
 
+
Moonlight Embedded allows you to stream your full collection of games
+
from your powerful Windows desktop to your FreeBSD system.
+
 
+
|https://github.com/irtimmer/moonlight-embedded
+
 
+
 
|-
 
|-
 
|mopesnake
 
|mopesnake
Line 6,703: Line 6,527:
 
|-
 
|-
 
|moria
 
|moria
|The game of moria is a single player dungeon simulation.  A player
+
|
may choose from a number of races and classes when creating a
+
|
character, and then `run' that character over a period of days,
+
weeks, even months, attempting to win the game by defeating the
+
Balrog which lurks in the deeper levels.
+
 
+
The player will begin his adventure on the town level where he may
+
acquire supplies, weapons, armor, and magical devices by bartering
+
with various shop owners. After preparing for his adventure, the
+
player can descend into the dungeons of moria where fantastic
+
adventures await his coming!
+
 
+
|http://remarque.org/~grabiner/moria.html
+
 
+
 
|-
 
|-
 
|motogt
 
|motogt
|MotoGT is 2D top-viewed game where you drive a MotoGP bike, and you
+
|
want to win races. In career mode you start with a regular bike,
+
|
but when you win races you get experience, and experience let's you
+
improve your bike. If you win championships, you can also unlock
+
hidden features.
+
 
+
|http://motogt.sourceforge.net/
+
 
+
 
|-
 
|-
 
|mrboom
 
|mrboom
|Mr.Boom is an 8 players Bomberman clone.
+
|
 
+
|
|http://mrboom.mumblecore.org/
+
 
+
 
|-
 
|-
 
|mt_dolphin_ia
 
|mt_dolphin_ia
|MaitreTarot is a Tarot card game. Understand a game like freecell or
+
|
poker, nothing to do with astrology. Tarot is rather a French game.
+
|
 
+
This is a basic AI to play against your machine.
+
 
+
Check the port games/mt_gtk_client for a GTK+ client.
+
 
+
|http://www.nongnu.org/maitretarot/
+
 
+
 
|-
 
|-
 
|mt_gtk_client
 
|mt_gtk_client
|MaitreTarot is a Tarot card game. Understand a game like freecell or
+
|
poker, nothing to do with astrology. Tarot is rather a French game.
+
|
 
+
This is the GTK+ client of the game.
+
 
+
|http://www.nongnu.org/maitretarot/
+
 
+
 
|-
 
|-
 
|mtaserver
 
|mtaserver
|Multi Theft Auto is a modification for
+
|
Grand Theft Auto: Vice City and Grand Theft Auto: GTA3
+
|
for PC that allows you to play it online against players
+
around the world.
+
 
+
|http://www.mtavc.com/
+
 
+
 
|-
 
|-
 
|mudmagic
 
|mudmagic
Line 6,772: Line 6,559:
 
|-
 
|-
 
|mvdsv
 
|mvdsv
|MVDSV is popular QuakeWorld server with new amazing possibilities, most
+
|
notably, of course, being multi-view demos.  MVD demos are probably the
+
|
biggest step in QuakeWorld since Qizmo release.  MVDSV is also the best
+
server to use with KTeams Pro deathmatch mod, and in fact is required
+
for the latter's full functionality.
+
 
+
|https://github.com/deurk/mvdsv
+
 
+
 
|-
 
|-
 
!colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top'''
 
!colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top'''
Line 6,791: Line 6,572:
 
! scope="col" style="width: 250px;"|'''Addition or Link'''
 
! scope="col" style="width: 250px;"|'''Addition or Link'''
 
|-
 
|-
|nInvaders
 
|A ncurses version of the classic Space Invaders game.
 
  
|http://ninvaders.sourceforge.net/
 
 
Michael L. Hostbaek
 
mich@FreeBSD.org
 
  
 +
|nInvaders
 +
|
 +
|
 
|-
 
|-
 
|naev-data
 
|naev-data
|Naev is a 2D space trading and combat game, in a similar vein to
+
|
Escape Velocity (data files).
+
|
 
+
|http://blog.naev.org/
+
 
+
 
|-
 
|-
 
|naev
 
|naev
|Naev is a 2D space trading and combat game, in a similar vein to
+
|
Escape Velocity.
+
|
 
+
|https://naev.org/
+
 
+
 
|-
 
|-
 
|narcissu2
 
|narcissu2
|The anonymous protagonist is diagnosed with a terminal illness shortly
+
|
after his twentieth birthday, and is admitted to a hospital in Mito,
+
|
Ibaraki. There he meets Setsumi, a woman a few years older, who is
+
also terminally ill. Finding that they both reject to die either in
+
hospital or at home, they steal a car and run away together. -- VNDB
+
 
+
This package includes English translation for both Narcissu and
+
Narcissu: Side 2nd.
+
 
+
|http://www.neechin.net/narcissu/
+
 
+
 
|-
 
|-
 
|nazghul
 
|nazghul
|Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis
+
|
is not on graphics or first-person squad-based stealth action. If you like
+
|
roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early
+
90's then this is for you.
+
 
+
|http://myweb.cableone.net/gmcnutt/nazghul.html
+
 
+
 
|-
 
|-
 
|nehquake
 
|nehquake
|This Nehahra engine is basically a bug-fixed version of the released 2.54
+
|
source. It has also most of the fixes/features of the Enhanced GLQuake
+
|
version. The engine can be used for both watching the "Seal of Nehahra" movie
+
and for playing the actual game.
+
|http://planetquake.com/nehahra/
+
 
+
 
|-
 
|-
 
|nelly
 
|nelly
Line 6,849: Line 6,603:
 
|-
 
|-
 
|neo-cowsay
 
|neo-cowsay
|cowsay is a configurable talking ASCII cow (and other characters),
+
|
written in Go.  It operates much as the figlet program does, and
+
|
is written in the same spirit of silliness.
+
 
+
|https://github.com/Code-Hex/Neo-cowsay
+
 
+
 
|-
 
|-
 
|nethack32
 
|nethack32
|This is nethack.  You and your puppy (or kitten) will explore the deep
+
|
dungeons to retrieve the long-lost magical item that causes so much
+
|
trouble to anyone.
+
 
+
Take care, and try not to miss meals.
+
 
+
P.S. There is a newsgroup "rec.games.roguelike.nethack" if you are    truly interested.
+
 
+
|http://www.nethack.org/
+
 
+
 
|-
 
|-
 
|nethack33-nox11
 
|nethack33-nox11
|This is nethack, a classic hack'n'slash adventure game.
+
|
You and your faithful feline (or commited canine) are on a quest
+
|
to retrieve the lost Amulet of Yendor.  Good luck!
+
 
+
|http://www.nethack.org/
+
 
+
 
|-
 
|-
 
|nethack33
 
|nethack33
|This is nethack, a classic hack'n'slash adventure game.
+
|
You and your faithful feline (or commited canine) are on a quest
+
|
to retrieve the lost Amulet of Yendor.  Good luck!
+
 
+
|http://www.nethack.org/
+
 
+
 
|-
 
|-
 
|nethack34-nox11
 
|nethack34-nox11
|This is nethack, a classic hack'n'slash adventure game.
+
|
You and your faithful feline (or commited canine) are on a quest
+
|
to retrieve the lost Amulet of Yendor.  Good luck!
+
 
+
|http://www.nethack.org/
+
 
|-
 
|-
 
|nethack34
 
|nethack34
|This is nethack, a classic hack'n'slash adventure game.
+
|
You and your faithful feline (or commited canine) are on a quest
+
|
to retrieve the lost Amulet of Yendor.  Good luck!
+
|http://www.nethack.org/
+
 
+
 
|-
 
|-
 
|nethack36-nox11
 
|nethack36-nox11
|This is nethack, a classic hack'n'slash adventure game.
+
|
You and your faithful feline (or commited canine) are on a quest
+
|
to retrieve the lost Amulet of Yendor.  Good luck!
+
 
+
|http://www.nethack.org/
+
 
|-
 
|-
 
|nethack36
 
|nethack36
|This is nethack, a classic hack'n'slash adventure game.
+
|
You and your faithful feline (or commited canine) are on a quest
+
|
to retrieve the lost Amulet of Yendor.  Good luck!
+
 
+
|http://www.nethack.org/
+
 
|-
 
|-
 
|netherearth
 
|netherearth
|NETHER EARTH REMAKE. Nether Earth was the very first real time
+
|
strategy game. It worked on a SPECTRUM machine, and only needed
+
|
48KB of RAM to work!!
+
 
+
It has all the tipical elements of strategy games: resources,
+
factories, combat units, etc.
+
 
+
|http://www.braingames.getput.com/nether/default.asp
+
 
+
 
|-
 
|-
 
|netpanzer
 
|netpanzer
Line 6,928: Line 6,643:
 
|-
 
|-
 
|netradiant
 
|netradiant
|NetRadiant is a fork of the well-known map editor for Quake 3 based games,
+
|
GtkRadiant 1.5.  The focus is put on stabilizing and bugfixing the included
+
|
map compiler, q3map2, so it can become a reliable tool for map authors.
+
 
+
Fixes include:
+
 
+
* Better decompiling by q3map2 (texcoords no longer get lost)
+
* Fixed 3D display in the Windows XP software renderer
+
* Fixed deluxemapping when a surface is lit from both sides
+
* Fixed some buffer overruns
+
* Fixed the "expand selection to whole entities" feature
+
* Fixed the origin of mirrored eclassmodel entities
+
* Key bindings no longer disappear when using an international    keyboard layout
+
* Plane snapping fixed (no more fall-through holes in imported    model terrain)
+
* Various other map compiler fixes
+
 
+
Original, classic GtkRadiant 1.5 is available as `games/gtkradiant' port.
+
 
+
|http://ingar.intranifty.net/gtkradiant/
+
 
+
 
|-
 
|-
 
|netrek-BRMH-bin
 
|netrek-BRMH-bin
Line 6,954: Line 6,651:
 
|-
 
|-
 
|netrek-client-cow
 
|netrek-client-cow
|Netrek is a multi-player battle simulation with a Star Trek theme.
+
|
As a player, you captain starships to engage enemy vessels, bomb
+
|
armies and invade planets in order to expand your team's space empire.
+
The ultimate goal is to genocide the enemy race, but the carnage of
+
battles along the way is ruthlessly fast paced and a lot of fun!
+
 
+
It's a team-oriented game with realtime dogfighting but involving a
+
lot of ongoing strategy. It costs no money to play, there are no ads,
+
and it's open source.
+
 
+
|http://www.netrek.org/
+
 
+
 
|-
 
|-
 
|nettoe
 
|nettoe
|netToe is a Tic Tac Toe-like game for the console written in C using UNIX
+
|
sockets.  It is playable by 2 players over the network, against computer AI, or
+
|
against another player on the same machine.
+
 
+
|http://nettoe.sourceforge.net/
+
 
+
 
|-
 
|-
 
|netwalk
 
|netwalk
|KNetWalk is a small game where you have to build up a computer
+
|
network by rotating the wires to connect the terminals to the server.
+
|
When the network is build, a highscore-list comes up where competitions
+
can be fought out.
+
 
+
|http://www.kde.org/applications/games/knetwalk/
+
 
+
 
|-
 
|-
 
|neverball
 
|neverball
|In 1.1.5 version, the Neverball and Neverputt source trees have been merged
+
|
into one. It includes 75 Neverball levels and 62 Neverputt levels.
+
|
 
+
Neverball, tilt the floor to roll a ball through an obstacle course within the
+
given time. It is part puzzle game, part action game, and entirely a test of
+
skill. If the ball falls or time expires, a ball is lost. Collect coins to
+
unlock the exit and earn extra balls. Red coins are worth 5. Blue coins are
+
worth 10. A free ball is awarded for 100 coins.
+
 
+
Neverputt, a hot-seat multiplayer miniature golf game using the physics and
+
graphics of Neverball.
+
 
+
Neverball and Neverputt are known to run under Linux, Win2K/XP, FreeBSD, and
+
OSX. Hardware accelerated OpenGL with multitexture (OpenGL 1.2.1 or greater)
+
is required. A 500MHz processor is recommended.
+
 
+
|https://neverball.org/
+
 
+
 
|-
 
|-
 
|newvox
 
|newvox
|Voxel-style landscape rendering.  Move around the landscape
+
|
by using the arrow keys.
+
|
|https://www.libsdl.org/projects/newvox/
+
 
+
 
|-
 
|-
 
|nextgo
 
|nextgo
|NeXTGo is the classic Go game originally written for the OPENSTEP/Mach
+
|
environment.
+
|
 
+
|http://www.nongnu.org/gap/nextgo/index.html
+
 
+
 
|-
 
|-
 
|nexuiz
 
|nexuiz
|Nexuiz is a fast-paced, chaotic, and intense multiplayer first person
+
|
shooter, focused on providing basic, old style deathmatch.
+
|
 
+
Nexuiz is built on the power of the Darkplaces engine, which is a heavily
+
modified version of the original Quake.  Darkplaces features realtime
+
lighting and stencil shadows, bumpmapping, gloss, bloom, and totally
+
rewritten network code that supports up to 64 players on a single server.
+
While quality gameplay was our primary goal, its graphics technology and
+
artwork allows the game to compete with the current quality of commercial
+
games.
+
 
+
Any online deathmatch fan will instantly feel at home with Nexuiz' weapons
+
and movement style.  The fast server browser and quick loading time allows
+
you to jump right into a game at a moments notice and play a quick game.
+
 
+
Now it also comes with community map pack compiled by Strahlemann.  It
+
includes 35 maps, and a campaign mode for the user to fight through.  The
+
map pack includes Quake3 community maps, Nexuiz community maps, and some
+
new maps from Nexuiz developers.
+
 
+
|http://www.alientrap.org/games/nexuiz
+
 
+
 
|-
 
|-
 
|nighthawk
 
|nighthawk
|Nighthawk is a shoot-'em up which requires thinking more than
+
|
reflexes. Your goal is to destroy droids occupying a fleet of
+
reclaimed starships. You start out as a 002 Paradroid with very poor
+
firepower and shielding but have the ability to transfer your programs
+
over to a new droid, effectively taking it over. As you take control
+
of bigger and better droids, you gain better firepower and shielding.
+
 
+
 
|
 
|
 
|-
 
|-
 
|nimuh
 
|nimuh
|Nimuh is a project puzzle game destined to improve the knowledge
+
|
of Andalusia
+
|
 
+
We are CaninoStudios, a development group destined to make video
+
games under the free software philosophy. We are writing you to
+
make a presentation of our latest release "Nimuh, searching for the
+
Andalusian treasure".
+
 
+
This project is oriented to education and acknowledge of our land,
+
Andalusia.
+
 
+
"Nimuh" has been released under the Creative Commons license. It's
+
a puzzle type game and it's based in the "Theseus and the Minotaur
+
Mazes" game, but we decided to improve it by adding a 3D isometric
+
view. You can go through 40 different Andalusian locations and play
+
all the levels while you learn about the typical food, fiestas and
+
history of every place.
+
 
+
|http://nimuh.com/
+
 
+
 
|-
 
|-
 
|ninix-aya
 
|ninix-aya
|Ninix-aya is a branch of ninix.
+
|
Ninix-aya and ninix are compatible with Windows desktop mascot
+
|
program "Ukagaka".
+
 
+
For more information, see
+
|http://ninix-aya.sourceforge.jp/
+
 
+
 
|-
 
|-
 
|njam
 
|njam
|Njam is fast-paced cross-platform pac-man-like game. In this arcade you
+
|
move through the maze eating cookies and collecting powerups while trying
+
|
to avoid ghosts who chase you.
+
Features:
+
 
+
* Single and multiplayer mode (local or network)
+
* Duel mode (players compete each other to get more points)
+
* Non-duel mode (players cooperate to finish as many levels as they can)
+
* Great music and sound effects
+
* Customizable level skins
+
* Many different levels
+
* Integrated level editor
+
* Open Source (GPL Licence)
+
 
+
|http://njam.sourceforge.net/
+
 
+
 
|-
 
|-
 
|nlarn
 
|nlarn
|NLarn is a roguelike game and as such a remake of the classic game Larn.
+
|
 
+
|
Very noticeable differences to the original so far include:
+
 
+
* advanced user interface
+
* extremely different item handling
+
* extended monster AI
+
* a real town
+
* colour
+
 
+
|https://nlarn.github.io/
+
 
+
 
|-
 
|-
 
|nonsense
 
|nonsense
|From the nonsense README:
+
|
 
+
|
Nonsense generates random (and sometimes humorous) text from datafiles and
+
templates using a very simple, recursive grammar. It's like having a million
+
monkeys sitting in front of a million typewriters, without having to feed or
+
clean up after them.  From fake Slashdot headlines to absurd college courses to
+
buzzword bingo cards, Nonsense is a good way to waste time.
+
 
+
|http://nonsense.sourceforge.net/
+
 
+
 
|-
 
|-
 
|npush
 
|npush
|nPush is a logic game similar to Sokoban and Boulder Dash. You need
+
|
to collect all the gold on the level and reach the exit. To make
+
|
it hard there are some rocks that stand in your way, and you also
+
have some dynamite to blast them away. Main difference from Sokoban,
+
KSokoban and similar games is that you can have multiple player-controlled
+
characters you can move on the screen.
+
 
+
nPush is written in C++. The source code is freely available under
+
GPL license, version 2 or above. The code is very simple, so if
+
you're interested in working on your C++ skills on a simple project,
+
please feel free to join in.
+
 
+
|http://npush.sourceforge.net/
+
 
+
 
|-
 
|-
 
|nsnake
 
|nsnake
|nsnake is small game written in C and using ncurses API for drawing
+
|
stuff on the screen.
+
|
 
+
It currently supports colors and can save highscores in a file.
+
 
+
|http://projects.malikania.fr/nsnake/
+
 
+
 
|-
 
|-
 
|nuclearchess
 
|nuclearchess
|NuclearChess is a chess variant. Whenever a piece is captured, both
+
|
pieces and all pieces on neighbour fields die. Games are short and fun
+
|
even for people who usually don't play chess.
+
 
+
|http://www.linux-games.com/nuclearchess/
+
 
+
 
|-
 
|-
 
|numptyphysics-npcomplete
 
|numptyphysics-npcomplete
|NP-complete - a pack of user-submitted levels for Numpty Physics
+
|
 
+
|
|http://numptyphysics.garage.maemo.org/levels/
+
 
+
 
|-
 
|-
 
|numptyphysics
 
|numptyphysics
|Harness gravity with your crayon and set about creating blocks,
+
|
ramps, levers, pulleys and whatever else you fancy to get the little
+
|
red thing to the little yellow thing.
+
 
+
Numpty Physics is a drawing puzzle game in the spirit (and style?)
+
of Crayon Physics using the same excellent Box2D engine.
+
 
+
|http://numptyphysics.garage.maemo.org/
+
 
+
 
|-
 
|-
 
|nwndata
 
|nwndata
|This is the Neverwinter Nights data used by the Linux client.  It runs
+
|
under FreeBSD using the Linux emulation mode.  In order to play
+
|
this game, you will need the game resources, along with a license key
+
from the retail version of this game.
+
 
+
|http://www.neverwinternights.info/
+
 
+
 
|-
 
|-
 
|nxengine
 
|nxengine
|NXEngine is a complete open-source clone/rewrite of the masterpiece
+
|
jump-and-run platformer Doukutsu Monogatari (also known as Cave Story).
+
|
This is a somewhat upgraded/refactored version of nxengine.
+
 
+
|https://github.com/nxengine/nxengine-evo
+
 
+
 
|-
 
|-
 
!colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top'''
 
!colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top'''
Line 7,206: Line 6,743:
  
 
|odamex
 
|odamex
|Odamex is a free and open source port for the classic first-person-shooter
+
|
Doom. Odamex's goal is to emulate the feel of and retain many aspects of the
+
|
original Doom executables while offering a broader expanse of security
+
features, personal configuration, gameplay options, and editing features.
+
Odamex can run on a wide range of operating systems and hardware, so players
+
should be able to play on almost any platform. '''Features:'''
+
 
+
* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
+
* Compatibility with many major operating systems, including Windows, Linux,  FreeBSD and Mac OSX.
+
* Core gameplay modeled on the original doom2.exe.
+
* Streamlined WAD loading, allowing the server and clients to load WAD files  on the fly without needing to restart the client or server.
+
* Compatibility with Boom, MBF and CTF Standard maps.
+
* Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
+
* Jumping, Mouselook and other non-standard features available as server-side  options.
+
* Comprehensive cheat and exploit countermeasures.
+
* An open source code base licensed under the GPL, available for anyone to  examine, compile, or modify to their liking.
+
 
+
|http://odamex.net/
+
 
+
 
|-
 
|-
 
|oldrunner
 
|oldrunner
|Oldrunner is a remake of Broderbund's Loderunner which contains the 150
+
|
original game levels. It is written in C and has a textmode interface.
+
|
 
+
|http://culot.org/public/Code/oldrunner.html
+
 
+
 
|-
 
|-
 
|omega
 
|omega
|omega is a complex rogue-style game of dungeon exploration.  Unlike
+
|
other such games, there are a number of ways to "win", depending on
+
|
various actions taken during play. The ways you can get your name on
+
the hiscore board include becoming the highest ranked head of a guild,
+
sect, college, etc., as well as gaining the most points figured from
+
possessions and experience. The game (via the oracle) may impose some
+
structure on your exploration, but you need not follow all of the
+
oracle's advice. There *is* a "total winner" status, by the way.
+
 
+
omega offers a richness of playing detail that goes beyond a simple
+
game like rogue. However, the majority of gameplay is very similar to
+
rogue, hack, ultrarogue, larn, and other such games. The player is
+
represented by the highlighted "@" symbol, objects and terrain
+
features are represented by non-alphabetic symbols, monsters are
+
represented by the various upper and lower case letters, and other
+
humans are represented by a non-highlighted "@". It is recommended
+
that the novice read the man pages for rogue or some other such game
+
and perhaps play a few games before playing omega.
+
 
+
|http://www.alcyone.com/max/projects/omega/
+
 
+
 
|-
 
|-
 
|oneko-sakura
 
|oneko-sakura
|The program oneko creates a cute cat chasing around your mouse cursor.
+
|
 
+
|
patchlevel "1.2.sakura.5"
+
Added bitmaps of Sakura Kinomoto and Tomoyo Daidouji
+
who are characters in a comic strip "CARDCAPTOR SAKURA" (CLAMP, Kodansha),
+
with the sanction indicated in
+
CLAMP-NET.COM (http://www.clamp-net.com/).
+
 
+
Modified to support -name, -towindow, -toname and -tofocus.
+
 
+
|by Kiichiroh Mukose <mukose@hbar.mp.es.osaka-u.ac.jp>,
+
WWW: http://www.daidouji.com/oneko/
+
 
+
This port maintainer is: HOTARU-YA <hotaru@tail.net>
+
 
+
 
|-
 
|-
 
|onscripter-1byte
 
|onscripter-1byte
|Open source clone of NScripter, a game engine used to create and
+
|
perform visual novels.
+
|
 
+
This package provides 1-byte version which is able to run English games.
+
 
+
|https://onscripter.osdn.jp/onscripter.html
+
 
+
 
|-
 
|-
 
|onscripter
 
|onscripter
|Open source clone of NScripter, a game engine used to create and
+
|
perform visual novels.
+
|
 
+
This package provides the version to run Japanese games.
+
 
+
|https://onscripter.osdn.jp/onscripter.html
+
 
+
 
|-
 
|-
 
|oolite
 
|oolite
|Oolite is an independent interpretation and recreation of the classic game,
+
|
Elite. Oolite is a space trading and combat game, with the dangers of pirates,
+
|
police, bounty hunters, and various other hazards. The player's role is open
+
ended: there is no set goal other than perhaps to reach the Elite combat
+
rating, but the players may choose their own path through the universe.
+
The game is expandable, and numerous expansion packs already exist. New ships
+
and new missions are available for download.
+
 
+
You can find the getting started page here:
+
http://www.oolite.org/starting/
+
 
+
|http://www.oolite.org
+
 
+
 
|-
 
|-
 
|oonsoo
 
|oonsoo
|The goal of the game is to arrange twelve suits of cards, in order,
+
|
onto twelve playing decks.  When the game starts, one card face down
+
and one card face up is dealt to each of the playing decks.
+
 
+
This game is a little harder than most because a different deck of
+
cards is used. Sounds effects are also built in.
+
 
+
 
|
 
|
 
|-
 
|-
 
|open-adventure
 
|open-adventure
|The original Colossal Cave Adventure from 1976 was the origin of all text
+
|
adventures, dungeon-crawl (computer) games, and computer-hosted role-playing
+
|
games.
+
 
+
This is the last version released by Crowther & Woods, its original authors,
+
in 1995.  It has been known as "adventure 2.5" and "430-point adventure".
+
 
+
|http://www.catb.org/~esr/open-adventure/
+
 
+
 
+
 
|-
 
|-
 
|openage
 
|openage
|Openage: a volunteer project to create a free engine clone of the Genie Engine
+
|
used by Age of Empires, Age of Empires II (HD) and Star Wars: Galactic
+
|
Battlegrounds, comparable to projects like OpenMW, OpenRA, OpenTTD and
+
OpenRCT2. Openage uses the original game assets (such as sounds and graphics),
+
but (for obvious reasons) doesn't ship them. To play, you require an original
+
AoE II : TC installation or AoE II: HD (installation via Wine).
+
 
+
|https://openage.sft.mx/
+
 
+
 
+
 
|-
 
|-
 
|openarena-data
 
|openarena-data
|This is the game data port for the ioquake3 engine based game OpenArena.
+
|
 
+
|
|http://openarena.ws/
+
 
+
 
|-
 
|-
 
|openarena-oax
 
|openarena-oax
|OpenArena Expanded is the development version of OpenArena. Its purpose is both
+
|
to create improve the basic OpenArena gameplay but also to create a good
+
|
starting point for any OpenArena or Quake III:Arena mods.
+
 
+
It does not include engine or platform specific code. The source code is
+
GPL v2 or later but some of the tools are not.
+
 
+
|http://code.google.com/p/oax/
+
 
+
 
|-
 
|-
 
|openarena-server
 
|openarena-server
|OpenArena is a community-produced deathmatch FPS based on GPL idTech3
+
|
technology.
+
|
There are many game types supported including Free For All, Capture The Flag,
+
Domination, Overload, Harvester, and more. There are 17 unique player models to
+
choose from and 12 weapons.
+
 
+
|http://openarena.ws/
+
 
+
 
|-
 
|-
 
|openarena
 
|openarena
|OpenArena is a community-produced deathmatch FPS based on GPL idTech3
+
|
technology.
+
|
There are many game types supported including Free For All, Capture The Flag,
+
Domination, Overload, Harvester, and more. There are 17 unique player models to
+
choose from and 12 weapons.
+
 
+
|http://openarena.ws/
+
 
+
 
|-
 
|-
 
|openbor
 
|openbor
|OpenBOR is a royalty free sprite based side scrolling gaming
+
|
engine. From humble beginnings in 2004, it has since grown into the
+
|
most versatile, easy to use, and powerful engine of its type you will
+
find anywhere. OpenBOR is optimized for side scrolling beat em’ up
+
style games (Double Dragon, Streets of Rage, Final Fight), but easily
+
accommodates any sort of gameplay style and feature set you can
+
imagine.
+
 
+
|http://www.chronocrash.com/
+
 
+
 
|-
 
|-
 
|openbor3482
 
|openbor3482
|OpenBOR is a royalty free sprite based side scrolling gaming
+
|
engine. From humble beginnings in 2004, it has since grown into the
+
|
most versatile, easy to use, and powerful engine of its type you will
+
find anywhere. OpenBOR is optimized for side scrolling beat em’ up
+
style games (Double Dragon, Streets of Rage, Final Fight), but easily
+
accommodates any sort of gameplay style and feature set you can
+
imagine.
+
 
+
|http://www.chronocrash.com/
+
 
+
 
|-
 
|-
 
|openbor3711
 
|openbor3711
|OpenBOR is a royalty free sprite based side scrolling gaming
+
|
engine. From humble beginnings in 2004, it has since grown into the
+
|
most versatile, easy to use, and powerful engine of its type you will
+
find anywhere. OpenBOR is optimized for side scrolling beat em’ up
+
style games (Double Dragon, Streets of Rage, Final Fight), but easily
+
accommodates any sort of gameplay style and feature set you can
+
imagine.
+
 
+
|http://www.chronocrash.com/
+
 
+
 
|-
 
|-
 
|openbor3979
 
|openbor3979
|OpenBOR is a royalty free sprite based side scrolling gaming
+
|
engine. From humble beginnings in 2004, it has since grown into the
+
|
most versatile, easy to use, and powerful engine of its type you will
+
find anywhere. OpenBOR is optimized for side scrolling beat em’ up
+
style games (Double Dragon, Streets of Rage, Final Fight), but easily
+
accommodates any sort of gameplay style and feature set you can
+
imagine.
+
 
+
|http://www.chronocrash.com/
+
 
+
 
|-
 
|-
 
|openbor4432
 
|openbor4432
|OpenBOR is a royalty free sprite based side scrolling gaming
+
|
engine. From humble beginnings in 2004, it has since grown into the
+
|
most versatile, easy to use, and powerful engine of its type you will
+
find anywhere. OpenBOR is optimized for side scrolling beat em’ up
+
style games (Double Dragon, Streets of Rage, Final Fight), but easily
+
accommodates any sort of gameplay style and feature set you can
+
imagine.
+
 
+
|http://www.chronocrash.com/
+
 
+
 
|-
 
|-
 
|openbubbles
 
|openbubbles
|OpenBubbles is a clone of Evan Bailey's game Bubbles.
+
|
 
+
|
|https://web.archive.org/web/20101126190910/http://www.freewebs.com/lasindi/openbubbles/
+
 
+
 
|-
 
|-
 
|openbve
 
|openbve
|OpenBVE is a railway train-driving simulator with an emphasis on in-
+
|
cab driving, realistic physics, braking system, and train safety
+
|
system modelling.
+
 
+
Technically, the simulator handles detailed per-car simulation of the
+
brake systems, friction, air resistance, toppling and more.  In trains
+
supplied with 3D cabs, the driving experience is augmented with forces
+
that shake the driver's simulated body upon acceleration and braking,
+
as well as through curves.
+
 
+
Compared to other rail-based simulators, OpenBVE has its main focus on
+
realism -- not necessarily on user-friendliness.  There may be a need
+
to study operational manuals for the routes and trains chosen, rather
+
than merely memorising a few keystrokes.
+
 
+
The simulator is designed to be backwards-compatible with existing
+
"BVE Trainsim" routes and cab interiors, allowing a wide range of
+
existing scenarios to be loaded by a single-program (BVE1, BVE2, BVE4,
+
and extended OpenBVE route formats).
+
 
+
OpenBVE uses OpenGL for 3D graphics rendering, OpenAL for positional
+
surround sound, and is written in the C# language.  Note that binary
+
train extension plugins are not currently supported on Unix, because
+
these would require Win32 emulation.
+
 
+
|https://openbve-project.net/
+
 
+
 
|-
 
|-
 
|opencity
 
|opencity
|OpenCity is a full 3D city simulator game project. It is written
+
|
in standard C++ with OpenGL and SDL from scratch. It is not intended
+
|
to be a clone of any famous city simulator from Max*s. So, if you
+
are looking to download a free SimCity 4 like, please forget OpenCity.
+
 
+
|http://www.opencity.info/
+
 
+
 
|-
 
|-
 
|openclaw
 
|openclaw
|A multiplatform C++ reimplementation of original Captain Claw (1997) platformer
+
|
game using SDL2 and Box2D.
+
|
 
+
|https://github.com/pjasicek/OpenClaw
+
 
+
 
|-
 
|-
 
|openclonk
 
|openclonk
|OpenClonk is a free multiplayer action game in which you control clonks,
+
|
small but witty and nimble humanoid beings. The game is mainly about
+
|
mining, settling and fast-paced melees.
+
 
+
OpenClonk is not just a game but also a versatile 2D game engine that
+
allows the creation of mods. It is the successor of the shareware game
+
series Clonk and thus inherits many of its features.
+
 
+
|http://www.openclonk.org/
+
 
+
 
|-
 
|-
 
|opendungeons
 
|opendungeons
|OpenDungeons is an open source, real time strategy game sharing game elements
+
|
with the Dungeon Keeper series and Evil Genius. Players build an underground
+
|
dungeon which is inhabited by creatures. Players fight each other for control
+
of the underground by indirectly commanding their creatures, directly casting
+
spells in combat, and luring enemies into sinister traps.
+
 
+
|https://opendungeons.github.io/
+
 
+
 
|-
 
|-
 
|openfodder
 
|openfodder
|Cannon Fodder is an action-strategy shoot 'em up game developed by
+
|
Sensible Software and published by Virgin Interactive. Open Fodder is
+
|
a modern open source engine for it.
+
 
+
The game is military-themed and based on shooting action but with a
+
strategy game-style control system. The player directs troops through
+
numerous missions, battling enemy infantry, vehicles and
+
installations.
+
 
+
|http://openfodder.com/
+
 
+
 
|-
 
|-
 
|opengfx
 
|opengfx
|OpenGFX is free alternative graphics for OpenTTD game engine.
+
|
 
+
|
|https://github.com/OpenTTD/OpenGFX
+
 
+
 
|-
 
|-
 
|openglad
 
|openglad
|Openglad is a port of the open-sourced DOS game known as
+
|
Gladiator (http://fsgames.com/glad/). It is a top-view gauntlet
+
|
style RPG that features fast paced multiplayer action, several
+
different classes, and a scenario editor.
+
 
+
|http://snowstorm.sourceforge.net
+
 
+
 
|-
 
|-
 
|openjazz
 
|openjazz
|OpenJazz, is a free, open-source re-implementation of
+
|
the classic Jazz Jackrabbit(tm) game engine.
+
|
 
+
|http://alister.eu/jazz/oj
+
 
+
 
|-
 
|-
 
|openjk
 
|openjk
|OpenJK is an effort by the JACoders group to maintain and improve the game
+
|
engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on,
+
|
while maintaining full backwards compatibility with the existing games.
+
This project does not attempt to rebalance or otherwise modify core gameplay.
+
 
+
|https://openjk.org
+
 
+
 
|-
 
|-
 
|openlierox
 
|openlierox
|OpenLieroX is based and compatible to the famous LieroX. LieroX is
+
|
a 2D shooter game. It is an unofficial sequel to Liero, and is the
+
|
most popular of all the Liero clones. It features online play, fully
+
customizable weapons, levels and characters. Liero Xtreme was created
+
in C++ by Jason 'JasonB' Boettcher, an Australian programmer.
+
 
+
The game is based on a deathmatch setting, where multiple players
+
face off in a closed level. Each player is equipped with five weapons
+
selected out of all the weapons allowed, and with a ninja rope that
+
allows the player to move in any direction. Players begin with a
+
set amount of lives, and whilst the game records the number of
+
kills, the last man standing is usually considered the winner.
+
LieroX also allows team deathmatches, which has made it common for
+
players to form clans.
+
 
+
Because of the huge community, there are dozens of levels and mods
+
available. You also have no problem to find somebody on Internet
+
to play with. Or if you want to play offline, you also can play
+
with bots.
+
|http://openlierox.sourceforge.net/
+
 
+
 
|-
 
|-
 
|openmortal
 
|openmortal
|Open Mortal is a parody of the once popular coin-up fighting
+
|
game, Mortal Kombat, for Windows and Linux. It is currently
+
|
playable, has 16 playable characters, some more in the making.
+
New characters can be added, so players can be their own Open
+
Mortal actor.
+
 
+
|http://apocalypse.rulez.org/~upi/Mortal/
+
 
+
 
|-
 
|-
 
|openmsx
 
|openmsx
|OpenMSX, the open source MSX emulator that tries to achieve
+
|
near-perfect emulation by using a novel emulation model.
+
|
 
+
|https://openmsx.org
+
 
+
 
|-
 
|-
 
|openmw
 
|openmw
|OpenMW is a recreation of the engine for the popular role-playing game
+
|
Morrowind by Bethesda Softworks.  You need to own and install the
+
|
original game for OpenMW to work.
+
 
+
|https://openmw.org/
+
 
+
 
|-
 
|-
 
|openomf
 
|openomf
|OpenOMF is a Open Source remake of "One Must Fall 2097" by Diversions
+
|
Entertainment.
+
|
|http://www.openomf.org/
+
 
+
 
|-
 
|-
 
|openra
 
|openra
|A reimplementation of the Command & Conquer: Red Alert game engine
+
|
using .NET/Mono, OpenGL, OpenAL and SDL. It includes reimaginations
+
|
of Command & Conquer: Red Alert, Command & Conquer: Tiberian Dawn as
+
well as Dune 2000. These combine the classic gameplay of the originals
+
with modern improvements such as unit veterancy and the fog of war.
+
 
+
|http://www.openra.net/
+
 
+
 
|-
 
|-
 
|openrct2
 
|openrct2
|An open-source re-implementation of RollerCoaster Tycoon 2. A construction and
+
|
management simulation video game that simulates amusement park management.
+
|
 
+
|https://openrct2.io/
+
 
+
 
|-
 
|-
 
|opensfx
 
|opensfx
|OpenSFX is free alternative sounds for OpenTTD game engine.
+
|
 
+
|
|https://github.com/OpenTTD/OpenSFX
+
 
+
 
|-
 
|-
 
|opensonic
 
|opensonic
|Game based on the "Sonic the Hedgehog" universe.
+
|
It introduces a different style of gameplay called cooperative play,
+
|
in which it's possible to control 3 characters simultaneously.
+
Unlike most similar games, Open Sonic provides a greater level of interaction
+
between the player and the levels. It's more than just a jump'n'run;
+
the user must come up with some strategy in order to get through the levels.
+
 
+
|http://opensnc.sourceforge.net
+
 
+
 
|-
 
|-
 
|openspades
 
|openspades
|OpenSpades is a compatible client of Ace of Spades 0.75.
+
|
 
+
|
* Can connect to a vanilla/pyspades/pysnip server.
+
* Uses OpenGL/AL for better visuals.
+
* Open source, and cross platform.
+
 
+
|http://openspades.yvt.jp/
+
 
+
 
|-
 
|-
 
|openssn
 
|openssn
|OpenSSN is a modern submarine simulator which focuses on keeping
+
|
control of the submarine simple, letting the player focus on the
+
|
tactical situation.
+
 
+
|http://openssn.sourceforge.net/
+
 
+
 
|-
 
|-
 
|opensurge
 
|opensurge
|Open Surge is an open source retro-style 2D sidescroller inspired by
+
|
old-school games. Join Surge, Neon and Charge and save the world from
+
|
the evil Gimacian the Dark!
+
 
+
|http://opensnc.sourceforge.net/
+
 
+
 
|-
 
|-
 
|openttd
 
|openttd
|OpenTTD is a clone of Transport Tycoon Deluxe, a popular Microprose game
+
|
originally written by Chris Sawyer.  It attempts to mimic the original game
+
|
as closely as possible while extending it with new features.
+
|http://www.openttd.org/
+
 
+
 
|-
 
|-
 
|opentyrian
 
|opentyrian
|OpenTyrian is a port of the DOS shoot-em-up Tyrian. Jason Emery
+
|
generously gave the OpenTyrian developers a copy of the Tyrian 2.1
+
|
source code, which has since been ported from Turbo Pascal to C.
+
The port uses SDL, making it easily cross-platform.
+
 
+
Tyrian is an arcade-style vertical scrolling shooter. The story is
+
set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot
+
employed to fight Microsol and save the galaxy.
+
 
+
|https://bitbucket.org/opentyrian/opentyrian/wiki/Home
+
 
+
 
|-
 
|-
 
|openxcom
 
|openxcom
|OpenXcom is an open-source clone of the popular
+
|
UFO: Enemy Unknown (X-Com: UFO Defense in USA) videogame by
+
|
Microprose, licensed under the GPL and written in C++ / SDL.
+
 
+
|https://openxcom.org/
+
 
+
 
|-
 
|-
 
|openyahtzee
 
|openyahtzee
|Open Yhatzee is an open-source (free) version of the classic dice game
+
|
Yahtzee. Open Yahtzee is built to be OS portable, that means you can run
+
|
it on many kinds of different operating systems and platforms. The
+
portability is mainly achived via wxWidgets which also gives Open
+
Yahtzee a native look on each platform.
+
 
+
|http://www.openyahtzee.org/
+
 
+
 
|-
 
|-
 
|orbital_eunuchs_sniper
 
|orbital_eunuchs_sniper
|Orbital Eunuchs Sniper is an overhead shooting game. You (the Eunuch
+
|
on the orbital laser platform) are tasked with protecting the VIPs
+
|
(blue) from the terrorists (red)!
+
 
+
|http://www.icculus.org/oes/
+
 
+
 
|-
 
|-
 
|orthorobot
 
|orthorobot
|Literally bridging the gap between 2D and 3D games, Ortho Robot is a
+
|
perspective based puzzle game, where you flatten the view to move across gaps.
+
|
Your objective is to reach the ending green block (either by standing directly
+
on it or standing on it in relative space). For some extra challenge, try to
+
collect all coins and perfect your time, steps and number of warps.
+
 
+
|https://stabyourself.net/orthorobot/
+
 
+
 
|-
 
|-
 
|osgg
 
|osgg
|A gravity game with addictive gameplay and bad implementation
+
|
 
+
|
You are the hyperspace delivery boy, use your spaceship to travel
+
between space bases in strange places where few people have been
+
before you.
+
 
+
A fun to play gravity game with built in level editor.
+
 
+
All in glorious 70s style vector graphics.
+
 
+
|https://sourceforge.net/projects/osgg/
+
 
+
 
|-
 
|-
 
!colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top'''
 
!colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top'''

Please note that all contributions to GhostBSD Wiki are considered to be released under the Creative Commons Attribution (see GhostBSD Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel | Editing help (opens in new window)

Template used on this page: