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| |odamex | | |odamex |
− | |Odamex is a free and open source port for the classic first-person-shooter | + | | |
− | Doom. Odamex's goal is to emulate the feel of and retain many aspects of the
| + | | |
− | original Doom executables while offering a broader expanse of security
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− | features, personal configuration, gameplay options, and editing features.
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− | Odamex can run on a wide range of operating systems and hardware, so players
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− | should be able to play on almost any platform. '''Features:'''
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− | | + | |
− | * The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
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− | * Compatibility with many major operating systems, including Windows, Linux, FreeBSD and Mac OSX.
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− | * Core gameplay modeled on the original doom2.exe.
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− | * Streamlined WAD loading, allowing the server and clients to load WAD files on the fly without needing to restart the client or server.
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− | * Compatibility with Boom, MBF and CTF Standard maps.
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− | * Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
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− | * Jumping, Mouselook and other non-standard features available as server-side options.
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− | * Comprehensive cheat and exploit countermeasures.
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− | * An open source code base licensed under the GPL, available for anyone to examine, compile, or modify to their liking.
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− | | + | |
− | |http://odamex.net/ | + | |
− | | + | |
| |- | | |- |
| |oldrunner | | |oldrunner |
− | |Oldrunner is a remake of Broderbund's Loderunner which contains the 150 | + | | |
− | original game levels. It is written in C and has a textmode interface.
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− | | + | |
− | |http://culot.org/public/Code/oldrunner.html | + | |
− | | + | |
| |- | | |- |
| |omega | | |omega |
− | |omega is a complex rogue-style game of dungeon exploration. Unlike | + | | |
− | other such games, there are a number of ways to "win", depending on
| + | | |
− | various actions taken during play. The ways you can get your name on
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− | the hiscore board include becoming the highest ranked head of a guild,
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− | sect, college, etc., as well as gaining the most points figured from
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− | possessions and experience. The game (via the oracle) may impose some
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− | structure on your exploration, but you need not follow all of the
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− | oracle's advice. There *is* a "total winner" status, by the way.
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− | | + | |
− | omega offers a richness of playing detail that goes beyond a simple
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− | game like rogue. However, the majority of gameplay is very similar to
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− | rogue, hack, ultrarogue, larn, and other such games. The player is
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− | represented by the highlighted "@" symbol, objects and terrain
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− | features are represented by non-alphabetic symbols, monsters are
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− | represented by the various upper and lower case letters, and other
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− | humans are represented by a non-highlighted "@". It is recommended
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− | that the novice read the man pages for rogue or some other such game
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− | and perhaps play a few games before playing omega.
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− | | + | |
− | |http://www.alcyone.com/max/projects/omega/ | + | |
− | | + | |
| |- | | |- |
| |oneko-sakura | | |oneko-sakura |
− | |The program oneko creates a cute cat chasing around your mouse cursor. | + | | |
− | | + | | |
− | patchlevel "1.2.sakura.5"
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− | Added bitmaps of Sakura Kinomoto and Tomoyo Daidouji
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− | who are characters in a comic strip "CARDCAPTOR SAKURA" (CLAMP, Kodansha),
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− | with the sanction indicated in
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− | CLAMP-NET.COM (http://www.clamp-net.com/).
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− | | + | |
− | Modified to support -name, -towindow, -toname and -tofocus.
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− | | + | |
− | |by Kiichiroh Mukose <mukose@hbar.mp.es.osaka-u.ac.jp>, | + | |
− | WWW: http://www.daidouji.com/oneko/
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− | | + | |
− | This port maintainer is: HOTARU-YA <hotaru@tail.net>
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− | | + | |
| |- | | |- |
| |onscripter-1byte | | |onscripter-1byte |
− | |Open source clone of NScripter, a game engine used to create and | + | | |
− | perform visual novels.
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− | | + | |
− | This package provides 1-byte version which is able to run English games.
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− | | + | |
− | |https://onscripter.osdn.jp/onscripter.html | + | |
− | | + | |
| |- | | |- |
| |onscripter | | |onscripter |
− | |Open source clone of NScripter, a game engine used to create and | + | | |
− | perform visual novels.
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− | | + | |
− | This package provides the version to run Japanese games.
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− | | + | |
− | |https://onscripter.osdn.jp/onscripter.html | + | |
− | | + | |
| |- | | |- |
| |oolite | | |oolite |
− | |Oolite is an independent interpretation and recreation of the classic game, | + | | |
− | Elite. Oolite is a space trading and combat game, with the dangers of pirates,
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− | police, bounty hunters, and various other hazards. The player's role is open
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− | ended: there is no set goal other than perhaps to reach the Elite combat
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− | rating, but the players may choose their own path through the universe.
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− | The game is expandable, and numerous expansion packs already exist. New ships
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− | and new missions are available for download.
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− | | + | |
− | You can find the getting started page here:
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− | http://www.oolite.org/starting/
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− | | + | |
− | |http://www.oolite.org | + | |
− | | + | |
| |- | | |- |
| |oonsoo | | |oonsoo |
− | |The goal of the game is to arrange twelve suits of cards, in order, | + | | |
− | onto twelve playing decks. When the game starts, one card face down
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− | and one card face up is dealt to each of the playing decks.
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− | | + | |
− | This game is a little harder than most because a different deck of
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− | cards is used. Sounds effects are also built in.
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− | | + | |
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| |- | | |- |
| |open-adventure | | |open-adventure |
− | |The original Colossal Cave Adventure from 1976 was the origin of all text | + | | |
− | adventures, dungeon-crawl (computer) games, and computer-hosted role-playing
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− | games.
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− | | + | |
− | This is the last version released by Crowther & Woods, its original authors,
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− | in 1995. It has been known as "adventure 2.5" and "430-point adventure".
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− | | + | |
− | |http://www.catb.org/~esr/open-adventure/ | + | |
− | | + | |
− | | + | |
| |- | | |- |
| |openage | | |openage |
− | |Openage: a volunteer project to create a free engine clone of the Genie Engine | + | | |
− | used by Age of Empires, Age of Empires II (HD) and Star Wars: Galactic
| + | | |
− | Battlegrounds, comparable to projects like OpenMW, OpenRA, OpenTTD and
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− | OpenRCT2. Openage uses the original game assets (such as sounds and graphics),
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− | but (for obvious reasons) doesn't ship them. To play, you require an original
| + | |
− | AoE II : TC installation or AoE II: HD (installation via Wine).
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− | | + | |
− | |https://openage.sft.mx/ | + | |
− | | + | |
− | | + | |
| |- | | |- |
| |openarena-data | | |openarena-data |
− | |This is the game data port for the ioquake3 engine based game OpenArena. | + | | |
− | | + | | |
− | |http://openarena.ws/ | + | |
− | | + | |
| |- | | |- |
| |openarena-oax | | |openarena-oax |
− | |OpenArena Expanded is the development version of OpenArena. Its purpose is both | + | | |
− | to create improve the basic OpenArena gameplay but also to create a good
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− | starting point for any OpenArena or Quake III:Arena mods.
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− | | + | |
− | It does not include engine or platform specific code. The source code is
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− | GPL v2 or later but some of the tools are not.
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− | | + | |
− | |http://code.google.com/p/oax/ | + | |
− | | + | |
| |- | | |- |
| |openarena-server | | |openarena-server |
− | |OpenArena is a community-produced deathmatch FPS based on GPL idTech3 | + | | |
− | technology.
| + | | |
− | There are many game types supported including Free For All, Capture The Flag,
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− | Domination, Overload, Harvester, and more. There are 17 unique player models to
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− | choose from and 12 weapons.
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− | | + | |
− | |http://openarena.ws/ | + | |
− | | + | |
| |- | | |- |
| |openarena | | |openarena |
− | |OpenArena is a community-produced deathmatch FPS based on GPL idTech3 | + | | |
− | technology.
| + | | |
− | There are many game types supported including Free For All, Capture The Flag,
| + | |
− | Domination, Overload, Harvester, and more. There are 17 unique player models to
| + | |
− | choose from and 12 weapons.
| + | |
− | | + | |
− | |http://openarena.ws/ | + | |
− | | + | |
| |- | | |- |
| |openbor | | |openbor |
− | |OpenBOR is a royalty free sprite based side scrolling gaming | + | | |
− | engine. From humble beginnings in 2004, it has since grown into the
| + | | |
− | most versatile, easy to use, and powerful engine of its type you will
| + | |
− | find anywhere. OpenBOR is optimized for side scrolling beat em’ up
| + | |
− | style games (Double Dragon, Streets of Rage, Final Fight), but easily
| + | |
− | accommodates any sort of gameplay style and feature set you can
| + | |
− | imagine.
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− | | + | |
− | |http://www.chronocrash.com/ | + | |
− | | + | |
| |- | | |- |
| |openbor3482 | | |openbor3482 |
− | |OpenBOR is a royalty free sprite based side scrolling gaming | + | | |
− | engine. From humble beginnings in 2004, it has since grown into the
| + | | |
− | most versatile, easy to use, and powerful engine of its type you will
| + | |
− | find anywhere. OpenBOR is optimized for side scrolling beat em’ up
| + | |
− | style games (Double Dragon, Streets of Rage, Final Fight), but easily
| + | |
− | accommodates any sort of gameplay style and feature set you can
| + | |
− | imagine.
| + | |
− | | + | |
− | |http://www.chronocrash.com/ | + | |
− | | + | |
| |- | | |- |
| |openbor3711 | | |openbor3711 |
− | |OpenBOR is a royalty free sprite based side scrolling gaming | + | | |
− | engine. From humble beginnings in 2004, it has since grown into the
| + | | |
− | most versatile, easy to use, and powerful engine of its type you will
| + | |
− | find anywhere. OpenBOR is optimized for side scrolling beat em’ up
| + | |
− | style games (Double Dragon, Streets of Rage, Final Fight), but easily
| + | |
− | accommodates any sort of gameplay style and feature set you can
| + | |
− | imagine.
| + | |
− | | + | |
− | |http://www.chronocrash.com/ | + | |
− | | + | |
| |- | | |- |
| |openbor3979 | | |openbor3979 |
− | |OpenBOR is a royalty free sprite based side scrolling gaming | + | | |
− | engine. From humble beginnings in 2004, it has since grown into the
| + | | |
− | most versatile, easy to use, and powerful engine of its type you will
| + | |
− | find anywhere. OpenBOR is optimized for side scrolling beat em’ up
| + | |
− | style games (Double Dragon, Streets of Rage, Final Fight), but easily
| + | |
− | accommodates any sort of gameplay style and feature set you can
| + | |
− | imagine.
| + | |
− | | + | |
− | |http://www.chronocrash.com/ | + | |
− | | + | |
| |- | | |- |
| |openbor4432 | | |openbor4432 |
− | |OpenBOR is a royalty free sprite based side scrolling gaming | + | | |
− | engine. From humble beginnings in 2004, it has since grown into the
| + | | |
− | most versatile, easy to use, and powerful engine of its type you will
| + | |
− | find anywhere. OpenBOR is optimized for side scrolling beat em’ up
| + | |
− | style games (Double Dragon, Streets of Rage, Final Fight), but easily
| + | |
− | accommodates any sort of gameplay style and feature set you can
| + | |
− | imagine.
| + | |
− | | + | |
− | |http://www.chronocrash.com/ | + | |
− | | + | |
| |- | | |- |
| |openbubbles | | |openbubbles |