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| |openbubbles | | |openbubbles |
− | |OpenBubbles is a clone of Evan Bailey's game Bubbles. | + | | |
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− | |https://web.archive.org/web/20101126190910/http://www.freewebs.com/lasindi/openbubbles/ | + | |
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| |openbve | | |openbve |
− | |OpenBVE is a railway train-driving simulator with an emphasis on in- | + | | |
− | cab driving, realistic physics, braking system, and train safety
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− | system modelling.
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− | Technically, the simulator handles detailed per-car simulation of the
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− | brake systems, friction, air resistance, toppling and more. In trains
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− | supplied with 3D cabs, the driving experience is augmented with forces
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− | that shake the driver's simulated body upon acceleration and braking,
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− | as well as through curves.
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− | Compared to other rail-based simulators, OpenBVE has its main focus on
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− | realism -- not necessarily on user-friendliness. There may be a need
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− | to study operational manuals for the routes and trains chosen, rather
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− | than merely memorising a few keystrokes.
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− | The simulator is designed to be backwards-compatible with existing
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− | "BVE Trainsim" routes and cab interiors, allowing a wide range of
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− | existing scenarios to be loaded by a single-program (BVE1, BVE2, BVE4,
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− | and extended OpenBVE route formats).
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− | OpenBVE uses OpenGL for 3D graphics rendering, OpenAL for positional
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− | surround sound, and is written in the C# language. Note that binary
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− | train extension plugins are not currently supported on Unix, because
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− | these would require Win32 emulation.
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− | |https://openbve-project.net/ | + | |
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| |opencity | | |opencity |
− | |OpenCity is a full 3D city simulator game project. It is written | + | | |
− | in standard C++ with OpenGL and SDL from scratch. It is not intended
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− | to be a clone of any famous city simulator from Max*s. So, if you
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− | are looking to download a free SimCity 4 like, please forget OpenCity.
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− | |http://www.opencity.info/ | + | |
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| |openclaw | | |openclaw |
− | |A multiplatform C++ reimplementation of original Captain Claw (1997) platformer | + | | |
− | game using SDL2 and Box2D.
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− | |https://github.com/pjasicek/OpenClaw | + | |
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| |openclonk | | |openclonk |