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|openbubbles
 
|openbubbles
|OpenBubbles is a clone of Evan Bailey's game Bubbles.
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|https://web.archive.org/web/20101126190910/http://www.freewebs.com/lasindi/openbubbles/
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|openbve
 
|openbve
|OpenBVE is a railway train-driving simulator with an emphasis on in-
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cab driving, realistic physics, braking system, and train safety
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system modelling.
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Technically, the simulator handles detailed per-car simulation of the
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brake systems, friction, air resistance, toppling and more.  In trains
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supplied with 3D cabs, the driving experience is augmented with forces
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that shake the driver's simulated body upon acceleration and braking,
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as well as through curves.
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Compared to other rail-based simulators, OpenBVE has its main focus on
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realism -- not necessarily on user-friendliness.  There may be a need
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to study operational manuals for the routes and trains chosen, rather
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than merely memorising a few keystrokes.
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The simulator is designed to be backwards-compatible with existing
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"BVE Trainsim" routes and cab interiors, allowing a wide range of
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existing scenarios to be loaded by a single-program (BVE1, BVE2, BVE4,
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and extended OpenBVE route formats).
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OpenBVE uses OpenGL for 3D graphics rendering, OpenAL for positional
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surround sound, and is written in the C# language.  Note that binary
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train extension plugins are not currently supported on Unix, because
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these would require Win32 emulation.
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|https://openbve-project.net/
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|opencity
 
|opencity
|OpenCity is a full 3D city simulator game project. It is written
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in standard C++ with OpenGL and SDL from scratch. It is not intended
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to be a clone of any famous city simulator from Max*s. So, if you
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are looking to download a free SimCity 4 like, please forget OpenCity.
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|http://www.opencity.info/
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|openclaw
 
|openclaw
|A multiplatform C++ reimplementation of original Captain Claw (1997) platformer
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game using SDL2 and Box2D.
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|https://github.com/pjasicek/OpenClaw
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|openclonk
 
|openclonk
|OpenClonk is a free multiplayer action game in which you control clonks,
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small but witty and nimble humanoid beings. The game is mainly about
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mining, settling and fast-paced melees.
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OpenClonk is not just a game but also a versatile 2D game engine that
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allows the creation of mods. It is the successor of the shareware game
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series Clonk and thus inherits many of its features.
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|http://www.openclonk.org/
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|opendungeons
 
|opendungeons
|OpenDungeons is an open source, real time strategy game sharing game elements
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with the Dungeon Keeper series and Evil Genius. Players build an underground
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dungeon which is inhabited by creatures. Players fight each other for control
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of the underground by indirectly commanding their creatures, directly casting
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spells in combat, and luring enemies into sinister traps.
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|https://opendungeons.github.io/
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|openfodder
 
|openfodder
|Cannon Fodder is an action-strategy shoot 'em up game developed by
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Sensible Software and published by Virgin Interactive. Open Fodder is
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a modern open source engine for it.
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The game is military-themed and based on shooting action but with a
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strategy game-style control system. The player directs troops through
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numerous missions, battling enemy infantry, vehicles and
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installations.
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|http://openfodder.com/
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|opengfx
 
|opengfx
|OpenGFX is free alternative graphics for OpenTTD game engine.
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|https://github.com/OpenTTD/OpenGFX
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|openglad
 
|openglad
|Openglad is a port of the open-sourced DOS game known as
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Gladiator (http://fsgames.com/glad/). It is a top-view gauntlet
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style RPG that features fast paced multiplayer action, several
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different classes, and a scenario editor.
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|http://snowstorm.sourceforge.net
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|openjazz
 
|openjazz
|OpenJazz, is a free, open-source re-implementation of
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the classic Jazz Jackrabbit(tm) game engine.
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|http://alister.eu/jazz/oj
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|openjk
 
|openjk
|OpenJK is an effort by the JACoders group to maintain and improve the game
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engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on,
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while maintaining full backwards compatibility with the existing games.
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This project does not attempt to rebalance or otherwise modify core gameplay.
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|https://openjk.org
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|openlierox
 
|openlierox
|OpenLieroX is based and compatible to the famous LieroX. LieroX is
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a 2D shooter game. It is an unofficial sequel to Liero, and is the
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most popular of all the Liero clones. It features online play, fully
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customizable weapons, levels and characters. Liero Xtreme was created
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in C++ by Jason 'JasonB' Boettcher, an Australian programmer.
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The game is based on a deathmatch setting, where multiple players
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face off in a closed level. Each player is equipped with five weapons
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selected out of all the weapons allowed, and with a ninja rope that
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allows the player to move in any direction. Players begin with a
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set amount of lives, and whilst the game records the number of
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kills, the last man standing is usually considered the winner.
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LieroX also allows team deathmatches, which has made it common for
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players to form clans.
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Because of the huge community, there are dozens of levels and mods
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available. You also have no problem to find somebody on Internet
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to play with. Or if you want to play offline, you also can play
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with bots.
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|http://openlierox.sourceforge.net/
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|openmortal
 
|openmortal
|Open Mortal is a parody of the once popular coin-up fighting
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game, Mortal Kombat, for Windows and Linux. It is currently
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playable, has 16 playable characters, some more in the making.
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New characters can be added, so players can be their own Open
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Mortal actor.
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|http://apocalypse.rulez.org/~upi/Mortal/
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|openmsx
 
|openmsx
|OpenMSX, the open source MSX emulator that tries to achieve
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near-perfect emulation by using a novel emulation model.
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|https://openmsx.org
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|openmw
 
|openmw
|OpenMW is a recreation of the engine for the popular role-playing game
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Morrowind by Bethesda Softworks.  You need to own and install the
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original game for OpenMW to work.
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|https://openmw.org/
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|openomf
 
|openomf
|OpenOMF is a Open Source remake of "One Must Fall 2097" by Diversions
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Entertainment.
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|http://www.openomf.org/
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|openra
 
|openra
|A reimplementation of the Command & Conquer: Red Alert game engine
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using .NET/Mono, OpenGL, OpenAL and SDL. It includes reimaginations
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of Command & Conquer: Red Alert, Command & Conquer: Tiberian Dawn as
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well as Dune 2000. These combine the classic gameplay of the originals
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with modern improvements such as unit veterancy and the fog of war.
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|http://www.openra.net/
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|openrct2
 
|openrct2
|An open-source re-implementation of RollerCoaster Tycoon 2. A construction and
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management simulation video game that simulates amusement park management.
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|https://openrct2.io/
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|opensfx
 
|opensfx
|OpenSFX is free alternative sounds for OpenTTD game engine.
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|https://github.com/OpenTTD/OpenSFX
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|opensonic
 
|opensonic
|Game based on the "Sonic the Hedgehog" universe.
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It introduces a different style of gameplay called cooperative play,
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in which it's possible to control 3 characters simultaneously.
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Unlike most similar games, Open Sonic provides a greater level of interaction
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between the player and the levels. It's more than just a jump'n'run;
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the user must come up with some strategy in order to get through the levels.
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|http://opensnc.sourceforge.net
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|openspades
 
|openspades
|OpenSpades is a compatible client of Ace of Spades 0.75.
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* Can connect to a vanilla/pyspades/pysnip server.
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* Uses OpenGL/AL for better visuals.
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* Open source, and cross platform.
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|http://openspades.yvt.jp/
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|openssn
 
|openssn
|OpenSSN is a modern submarine simulator which focuses on keeping
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control of the submarine simple, letting the player focus on the
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tactical situation.
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|http://openssn.sourceforge.net/
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|opensurge
 
|opensurge
|Open Surge is an open source retro-style 2D sidescroller inspired by
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old-school games. Join Surge, Neon and Charge and save the world from
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the evil Gimacian the Dark!
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|http://opensnc.sourceforge.net/
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|openttd
 
|openttd
|OpenTTD is a clone of Transport Tycoon Deluxe, a popular Microprose game
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originally written by Chris Sawyer.  It attempts to mimic the original game
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as closely as possible while extending it with new features.
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|http://www.openttd.org/
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|opentyrian
 
|opentyrian
|OpenTyrian is a port of the DOS shoot-em-up Tyrian. Jason Emery
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generously gave the OpenTyrian developers a copy of the Tyrian 2.1
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source code, which has since been ported from Turbo Pascal to C.
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The port uses SDL, making it easily cross-platform.
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Tyrian is an arcade-style vertical scrolling shooter. The story is
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set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot
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employed to fight Microsol and save the galaxy.
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|https://bitbucket.org/opentyrian/opentyrian/wiki/Home
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|openxcom
 
|openxcom
|OpenXcom is an open-source clone of the popular
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UFO: Enemy Unknown (X-Com: UFO Defense in USA) videogame by
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Microprose, licensed under the GPL and written in C++ / SDL.
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|https://openxcom.org/
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|openyahtzee
 
|openyahtzee
|Open Yhatzee is an open-source (free) version of the classic dice game
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Yahtzee. Open Yahtzee is built to be OS portable, that means you can run
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it on many kinds of different operating systems and platforms. The
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portability is mainly achived via wxWidgets which also gives Open
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Yahtzee a native look on each platform.
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|http://www.openyahtzee.org/
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|orbital_eunuchs_sniper
 
|orbital_eunuchs_sniper
|Orbital Eunuchs Sniper is an overhead shooting game. You (the Eunuch
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on the orbital laser platform) are tasked with protecting the VIPs
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(blue) from the terrorists (red)!
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|http://www.icculus.org/oes/
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|orthorobot
 
|orthorobot
|Literally bridging the gap between 2D and 3D games, Ortho Robot is a
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perspective based puzzle game, where you flatten the view to move across gaps.
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Your objective is to reach the ending green block (either by standing directly
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on it or standing on it in relative space). For some extra challenge, try to
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collect all coins and perfect your time, steps and number of warps.
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|https://stabyourself.net/orthorobot/
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|osgg
 
|osgg
|A gravity game with addictive gameplay and bad implementation
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You are the hyperspace delivery boy, use your spaceship to travel
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between space bases in strange places where few people have been
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before you.
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A fun to play gravity game with built in level editor.
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All in glorious 70s style vector graphics.
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|https://sourceforge.net/projects/osgg/
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!colspan="3"|'''Back to ''' [[image:Icon Disti GhostBSD.png|50px|link|link=Games#List of Games on GhostBSD]] '''Top'''
 
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