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|/boot/kernel/[https://www.freebsd.org/cgi/man.cgi?query=dpms&apropos=0&sektion=0&manpath=FreeBSD+12.1-RELEASE+and+Ports&arch=default&format=html dpms].ko||VESA BIOS DPMS driver  
 
|/boot/kernel/[https://www.freebsd.org/cgi/man.cgi?query=dpms&apropos=0&sektion=0&manpath=FreeBSD+12.1-RELEASE+and+Ports&arch=default&format=html dpms].ko||VESA BIOS DPMS driver  
 
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|/boot/kernel/[https://www.freebsd.org/cgi/man.cgi?query=splash&sektion=4&apropos=0&manpath=FreeBSD+9.0-RELEASE dragon_saver].ko||Draws a random dragon curve.
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|/boot/kernel/dragon_saver.ko||
 
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|/boot/kernel/[https://www.freebsd.org/cgi/man.cgi?query=drm&apropos=0&sektion=0&manpath=FreeBSD+12.1-RELEASE+and+Ports&arch=default&format=html drm].ko||The Direct Rendering Manager (DRM) is a framework to manage Graphics    Processing Units (GPUs). It is designed to support the needs of complex      graphics devices, usually containing programmable pipelines well suited      to 3D graphics acceleration. Furthermore, it is responsible for memory    management, interrupt handling and DMA to provide a uniform interface    to applications.
 
|/boot/kernel/[https://www.freebsd.org/cgi/man.cgi?query=drm&apropos=0&sektion=0&manpath=FreeBSD+12.1-RELEASE+and+Ports&arch=default&format=html drm].ko||The Direct Rendering Manager (DRM) is a framework to manage Graphics    Processing Units (GPUs). It is designed to support the needs of complex      graphics devices, usually containing programmable pipelines well suited      to 3D graphics acceleration. Furthermore, it is responsible for memory    management, interrupt handling and DMA to provide a uniform interface    to applications.

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